D&D 5E Fizban's Treasury of Dragons is Up on D&D Beyond!

The Draconic Gifts, Hoard Magic Items(alongside with the other magic items in it), and the lore add-on to dragons involving Dragon Echoes are pretty neat. The variant options they came up for how Dragons/Half-Dragons are born were interesting with some of the options they came up with aside from, ya know, booty.Not my cup of preferred tea in that regards, but I guess I'm just weird in that part of that "discussion." The new Dragonborn are pretty cool and technically they give you a "Dragonborn" Lineage via one of the Draconic Gifts they list in here.

It also, one can say/argue, has probably one of the best items or must have items, to give to monks via the Dragonhide Belt.

Oh and hey Draconic Blood Sorcerers can have all the new spells. Okay it just lists Sorcerer but hey, how badass is it to give your Sorcerer that sweet Summon Draconic Spirit spell?
 

log in or register to remove this ad

Was there a preview for the Monk, or any changes from the UA?
They got a big nerf, overall. And only one "buff", which was letting you pick another language to be proficient in other than Draconic if you want it. It takes 2 Ki Points (instead of the previous 1) to use the Breath Weapon ability after you've already used your normal allotment of uses (PB/long rest), the level 6 flying ability is now restricted to PB uses each long rest (which is stupid, it really should just be always on when you use Step of the Wind), the level 11 aura ability is nerfed from 30 feet radius to 10 feet radius, and it never grows in size, and you have to choose 1 of the options instead of getting all of them, and they removed the minor "hellish rebuke"-like ability that the aura granted, and the capstone ability was also nerfed to 10 feet of blindsight (instead of 30), the augmented breath weapon takes an additional ki point to buff it and lost the continuous damage on subsequent turns effect, and Explosive Fury doesn't do any damage on a successful saving throw.

The Drakewarden is the same as the preview that we saw a month ago.
 


They got a big nerf, overall. And only one "buff", which was letting you pick another language to be proficient in other than Draconic if you want it. It takes 2 Ki Points (instead of the previous 1) to use the Breath Weapon ability after you've already used your normal allotment of uses (PB/long rest), the level 6 flying ability is now restricted to PB uses each long rest (which is stupid, it really should just be always on when you use Step of the Wind), the level 11 aura ability is nerfed from 30 feet radius to 10 feet radius, and it never grows in size, and you have to choose 1 of the options instead of getting all of them, and they removed the minor "hellish rebuke"-like ability that the aura granted, and the capstone ability was also nerfed to 10 feet of blindsight (instead of 30), the augmented breath weapon takes an additional ki point to buff it and lost the continuous damage on subsequent turns effect, and Explosive Fury doesn't do any damage on a successful saving throw.

The Drakewarden is the same as the preview that we saw a month ago.
Well thats unfortunate.
 


They got a big nerf, overall. And only one "buff", which was letting you pick another language to be proficient in other than Draconic if you want it. It takes 2 Ki Points (instead of the previous 1) to use the Breath Weapon ability after you've already used your normal allotment of uses (PB/long rest), the level 6 flying ability is now restricted to PB uses each long rest (which is stupid, it really should just be always on when you use Step of the Wind), the level 11 aura ability is nerfed from 30 feet radius to 10 feet radius, and it never grows in size, and you have to choose 1 of the options instead of getting all of them, and they removed the minor "hellish rebuke"-like ability that the aura granted, and the capstone ability was also nerfed to 10 feet of blindsight (instead of 30), the augmented breath weapon takes an additional ki point to buff it and lost the continuous damage on subsequent turns effect, and Explosive Fury doesn't do any damage on a successful saving throw.

The Drakewarden is the same as the preview that we saw a month ago.
Definitely agree with you about the wings and Explosive fury, I might need to do a custom subclass on dndbeyond if a player ever wants to use this. I'm not so sure about the other stuff, but I never really looked hard at the subclass when it was UA.
 


Just thinking about the monk's wings when used with step of the wind. Sometimes I wonder about the designers decisions, like why did they think it was worth limiting this feature to a number of times equal to their proficiency bonus/long rest? As a 6th level ability, flight is often available via magic, if not via race. I sort of wonder if they have, or need, someone on the team to ask "why limit it?". It's almost like they've become so enamoured with the whole PB/long rest abilities that they've tried to fit it in everywhere.
 

So the new dragonborn don't have tails after all? In the excerpt I have seen WotC even seemed to remove tails from the art in the cases where they used MTG dragonborn.
For example compare the Metallic Dragonborn picture with the Dragonborn Champion card. Drachenblütige Heldin (Adventures in the Forgotten Realms Commander) - Gatherer - Magic: The Gathering
The tail has clearly been removed.
Huh, they have removed it. To be honest, I don't think I didn't realise they didn't have tails until reading some sort of debate. I often use art from the internet to get some idea of what people look like, and those images (being independent artwork) often show them with tails. I must never have looked too hard at the official artwork.
 

Just thinking about the monk's wings when used with step of the wind. Sometimes I wonder about the designers decisions, like why did they think it was worth limiting this feature to a number of times equal to their proficiency bonus/long rest? As a 6th level ability, flight is often available via magic, if not via race. I sort of wonder if they have, or need, someone on the team to ask "why limit it?". It's almost like they've become so enamoured with the whole PB/long rest abilities that they've tried to fit it in everywhere.
I'm increasingly disillusioned with 5e design parameters if we want to call them that.

Its getting harder all the time to even work up anything for Wizards products, when others are doing what I want, but better and still '5e compatible'.

EDIT: I was watching some video on the Witchlight book, and they said the same thing I did regarding the Fairy.

"Its a Fairy, give it at will to make it Small, but by default, why isnt it Tiny."

I swear if they gut the 'not Spacejammer' races I will be sad for a week.
 

Remove ads

Top