overgeeked
Open-World Sandbox
Yeah, I'm definitely with you. If it were a heavily improvised one-shot game, I could definitely see letting the table deciding what the game's going to be about. But I cannot imagine that working for anything approaching campaign length. The DM puts in 99.99% of the work...the vast majority of it up front. If the DM isn't heavily invested in running that specific game, then there's no chance it will last.