D&D General New Summary and Release Date for 'Dragons of Deceit'

There's a new Amazon Kindle page for Margaret Weis and Tracy Hickman's new Dragonlance novel, Dragons of Deceit with a release date of August 9, 2022.

There has been an older Amazon page for the book for a while, with a now-expired release date of July 2021. The existence of the new trilogy from the Dragonlance Chronicles authors was revealed in 2020 when they initiated a lawsuit against WotC for breach of contract.

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The book description reads as follows (typos are on the actual Kindle page):


The first new Dragonlance novel from Margaret Weiss and Tracy Hickman in over a decade, and featuring fan-favorite characters from the iconic first two trilogies, Dragonlance Chronicles and Dragonlance Legends--books that brought a generation of readers into the fantasy fold.

Destina Rosethorn--as her name implies--believes herself to be very much a favored child of destiny. But when her father dis in the War of the Lance, her carefully-constructed world comes crashing down. Not only does she lost her beloved father, but the legacy he has left her: a wealthy fiance, and rule over the family lands and castle. With nothing left in the world to support her but wits and determination, she hatches a bold plan: to secure the Device of Time Journeying she read about in one of her father's books and prevent her father's death.

The last known holder of the Device was one of the Heroes of the Lance: the free-spirited kender, Tasselhoff Burrfoot. BUt when Destina arrives in Solace--home not only to Tas, but to fellow heroes Caramon and Tika Majere--she sets into motion a chain of events more deadly than she had ever anticipated: one that could change not only her personal history, but the fate of the entire world, allowing a previously-defeated evil to once again gain ascendancy.

 
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Teemu

Hero
You could do a modern take on Dragonlance with all the new races and classes. To me the draw of Dragonlance has always been the sense of discovery that’s at the forefront of the War of the Lance. It’s almost like a setting somewhere in between Dark Sun (full on post-apocalyptic) and Forgotten Realms (standard D&D fantasy). A less drastic version of Dark Sun. That’s what I’ve considered the best part of Dragonlance.
 

You could do a modern take on Dragonlance with all the new races and classes. To me the draw of Dragonlance has always been the sense of discovery that’s at the forefront of the War of the Lance. It’s almost like a setting somewhere in between Dark Sun (full on post-apocalyptic) and Forgotten Realms (standard D&D fantasy). A less drastic version of Dark Sun. That’s what I’ve considered the best part of Dragonlance.

Do that if you want a hugely divided Dragonlance Fandom, otherwise just create a new setting for something like that.
 


My own opinion is when we are creating our own version of Dragolance, with different stories, and sometimes also different characters, then we are playing Dragonlance. The TTRPGs are like LEGO or another building toy. After you buy it, you are totally free to create no matter the showed one on the cover of the box. How to explain it? If a little girl is playing with the dolls of Disney's descendants, she is not repeating the same actions from the movies, but different stories and that is right.

Dragonlance is too linked to the novels, and that is a double edge sword. For example if WotC wanted to broadcast a game-show set in Krynn to promote the brand there is a serious conflict with the continuity. (Of course it could happen in Taladas, but we are too used to Absalon).

And let's remember the potential of the fan-fiction to promote the brand.
 

Do you really think that the existing Dragonlance fanbase is big enough to matter in comparison to the possible new fanbase that a modernized relaunch could create? Dragonlance is old and niche these days.

It's doesn't need a modernization to attract new fans, just a fresh spotlight. FR has pulled in tons of new fans without "modernization".

I mean they make some subtle changes to stuff like Kender, but others wise it's fine.
 

Dausuul

Legend
Do you really think that the existing Dragonlance fanbase is big enough to matter in comparison to the possible new fanbase that a modernized relaunch could create? Dragonlance is old and niche these days.
There are two reasons to reboot/relaunch an old setting:

1) Use the existing fanbase as a source of customers and evangelists, or
2) Hope you can recapture whatever made the original successful, and that it will catch on again.

In both cases, the whole point is to take advantage of the elements that appealed to the original fans, and that means paying attention to those fans. Veering too far from the original means shooting yourself in the foot. You'd be better off to just make a new setting from scratch.

(Of course, Dragonlance has already veered very far from the original, which is why I'm eager to see it go back to its roots. Earlier in the thread, someone argued that the Age of Mortals and War of Souls were in-universe changes. While I stand by my reply that time travel is also in-universe, I've realized the response which better sums up my attitude is "So what?" Doesn't matter if there's an in-universe justification for trashing the setting; the setting is still trashed. The Dragonlance I enjoyed got wrecked long ago, so if someone proposes to bring it back, I'm all for it.)
 
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