Campbell
Relaxed Intensity
I think the attrition model in 5e is pretty much uniquely unsuited to scene based play, even the more linear sort used by most Vampire GMs. It absolutely can be done, but if you care about reaching the point where the game's systems feel tense you absolutely have to orchestrate it or at the very least design scenarios to it. My personal experience is that even Pathfinder First Edition (if you ban fighters or just let natural selection take its course) handles scene based play somewhat better because you can still make single fight days feel pretty damn intense.
Of course a lot of people will not see the issue because reaching the system's tension points is not something they particularly care about or even really desire. A lot of 5e play does not even come close to the tension point built into the game pretty much ever. That's part of the appeal for some people. I have seen a fair number of 5e players try games like Pathfinder Second Edition, Exalted Third Edition, or L5R Fifth Edition with me and not enjoy the scene based play specifically because of the level of tension in the encounters.
That's fine by the way guys. Not everyone is into the sort of uncertainty I am.
Of course a lot of people will not see the issue because reaching the system's tension points is not something they particularly care about or even really desire. A lot of 5e play does not even come close to the tension point built into the game pretty much ever. That's part of the appeal for some people. I have seen a fair number of 5e players try games like Pathfinder Second Edition, Exalted Third Edition, or L5R Fifth Edition with me and not enjoy the scene based play specifically because of the level of tension in the encounters.
That's fine by the way guys. Not everyone is into the sort of uncertainty I am.