Paul Farquhar
Legend
"cool wilderness" is an oxymoron.What I want is a class that does cool wilderness stuff that isn’t just “be good at nature checks” and doesn’t cast spells. I don’t see what about that is so hard for people to understand.
"cool wilderness" is an oxymoron.What I want is a class that does cool wilderness stuff that isn’t just “be good at nature checks” and doesn’t cast spells. I don’t see what about that is so hard for people to understand.
Except, “those people” are literally saying the scout isn't what they want. Rather than telling them they’re wrong, have you tried considering that you might have misunderstood what it is they want?
I think there are two problems with this, first not all Rangers are stealth warriors, the original 1E Ranger did not even have any stealth abilities. Second that only applies while you are casting a spell and you don't stay hidden then anyway if doing that.ranger is really incompatible with spellcasting simply because of Verbal components. You are as a ranger a guerrilla/stealth warrior, but when you have to yell from top of your lungs(yes, maybe some DMs will say that V components are somewhat quiet but most won't), you are NOT a guerrilla fighter.
No if only it was printed for spells what was the radius of Verbal components at which they can be heard, of better yet printed for EVERY spell on case by case basis it would be far better.
Or simply give rangers ability to ignore Verbal and Somatic components in spells.
personally, I have never seen a Ranger made without stealth.I think there are two problems with this, first not all Rangers are stealth warriors, the original 1E Ranger did not even have any stealth abilities. Second that only applies while you are casting a spell and you don't stay hidden then anyway if doing that.
This is like saying swords or bows are incompatible because they make noise.
No, it doesn’t. That’s just a person who has some wilderness training.
That is not true, backgroundsdo the things you are talking about. Maybe not as much as you want but they are not just wilderness training. Outlander, Tribe Member, Nomad all have specific wilderness-related abilities that are not just skills or a higher bonus. They are actual specific wilderness abilities.Again, anything that isn’t just making survival and nature checks with a slightly higher bonus would be a good start.
It is pretty niche I think, especially since I think every official D&D Ranger has had spells. I am not saying it is wrong or bad, but I do not think it is a widely-held position and I think most players want more spells in general, not less.Obviously, though I wouldn’t call the general idea of a non-spellcasting ranger (as opposed to a rogue with expertise in nature and survival) is exactly a niche desire.
Then you have never seen anyone play a 1E Ranger.personally, I have never seen a Ranger made without stealth.
This is also very good for the new beastmaster, who uses Wisdom A LOT.With Drudic Warrior, Shillaleigh and Magic Stone Rangers can do a SAD build with 14 Dexterity and still be very effective in combat (although that does cause them to be bonus action starved when using magic stone and a sling).
Well, I'm only 43, so....yea.Then you have never seen anyone play a 1E Ranger.