Bill Zebub
“It’s probably Matt Mercer’s fault.”
This. @clearstream keeps posing the question as if there is an Intimidate action, comparable to the Shove or Hide actions. But there isn’t. Which is why I like shifting out example to “seduce”, to make it clear that we are talking about a general-purpose game resolution mechanic, applied when there is no specific mechanic. And within that, if it seems like a specific skill could apply to the task at hand, the DM may allow the proficiency bonus to be added.You’re not making any sense. My argument is that ability checks are part of the basic action resolution process. Why would I need to discount skills as game elements that can create exceptions to the general rules? I believe that they are game elements. Their function is to allow the DM to determine if a creature can add its proficiency bonus to an ability check. Nothing about that function is in contrast to the general rules for action resolution, so I don’t understand what relevance their ability to create exceptions to more general rules has.
Skills are not actions.