Tun Kai Poh
Hero
Sturgeon's Law applies to roleplaying games, too. There's a lot of crap on DrivethruRPG too, and that's true of games in print, too. A lot of Kickstarted games that are over-padded with 500 hundred pages of unnecessary prose, which sort of brings us back around to this topic.
Itch.io offers another venue for creators from LatAm and RPGSEA, and while you won't find some games to be to your taste, I have seen a lot more creativity and innovation on itch.io in the last two and a half years than I have from mainstream creators in the thirty-three years before that.
I've read a lot of RPGs. I've actually played or run campaigns of
AD&D
Advanced Fighting Fantasy
D&D Basic through Companion Sets
Ghostbusters 1e
Twilight: 2000 1e
Middle-Earth Roleplaying
Feng Shui 1e
D&D 3e-5e
Robotech
Heavy Gear 1e-3e
Shadowrun 2e-5e
Jovian Chronicles
Call of Cthulhu 5e
Vampire: The Masquerade (many editions)
Legend of the Five Rings (many editions)
Bubblegum Crisis
The Babylon Project
Marvel Super Heroes
Marvel Super Heroes Adventure Game (SAGA System)
Aeon Trinity
Abberant
Usagi Yojimbo (Fuzion edition)
Castle Falkenstein
Deadlands 1e
Blue Planet 1e-2e
Unknown Armies 1e
Star Wars (West End Games, Wizards of the Coast and Fantasy Flight Games versions)
GURPS 3rd Edition
Paranoia XP
Exalted 1e-2e
Amber
Traveller (Mongoose)
Warhammer Fantasy Roleplay 2e-3e
Mutants & Masterminds 3e
The Batman RPG (Mayfair)
Rifts
Pathfinder 1e
Savage Worlds 1e
Eclipse Phase 1e
Millenium's End
Dogs in the Vineyard
Stormbringer 5e
Bliss Stage
Weapons of the Gods
Cthulhutech
Lord of the Rings (Decipher)
Star Trek (Decipher)
Red Star
Trail of Cthulhu
Fiasco 1e
Night's Black Agents
Doctor Who 1e
Golden Sky Stories
Hillfolk
13th Age
Warbirds
Night Witches
The Warren
Do: Fate of the Flying Temple
The Veil
Urban Shadows 1e
Cthulhu Dark (Kickstarter Edition)
Ghost Lines
Blades in the Dark
Coriolis
and the amount of creativity and innovation has only increased, not decreased, over the time that I have spent in this hobby. The itch explosion happened after I got into Blades in the Dark.
Five of the most innovative games I've ever played and run (and I'd put them right up with the best of the list above, like Trail of Cthulhu and Blades in the Dark) didn't come from traditional publishing at all, they came from self-publishing and Kickstarters by new companies. Some of them are ONLY on itch.io. And they all came out in the last 5 years.
Beyond the Fence, Below the Grave
Blackout
Trophy (the original version, not the KS one)
Ghost Orbit
Lancer
Apart from Lancer, these games are all under 100 pages as well, and they use their word count well.
All the new publishing venues, both digital and print-on-demand, have allowed people from my side of the world to actually market and sell games that are based on their cultures and lived experiences. Different, interesting experiences. Malay, Chinese, Filipino, Singaporean, Brazillian, and more from the Global South. I know a higher proportion of queer and trans creators who have entered the field in the last few years than in the previous 30.
There are ingenious new designers like this list of 10. I'm especially fond of the work of Jammi Nedjadi, Riley Rethal, makapatag and Jay Dragon.
www.cbr.com
And here's another best-of-year list:
www.polygon.com
Itch.io offers another venue for creators from LatAm and RPGSEA, and while you won't find some games to be to your taste, I have seen a lot more creativity and innovation on itch.io in the last two and a half years than I have from mainstream creators in the thirty-three years before that.
I've read a lot of RPGs. I've actually played or run campaigns of
AD&D
Advanced Fighting Fantasy
D&D Basic through Companion Sets
Ghostbusters 1e
Twilight: 2000 1e
Middle-Earth Roleplaying
Feng Shui 1e
D&D 3e-5e
Robotech
Heavy Gear 1e-3e
Shadowrun 2e-5e
Jovian Chronicles
Call of Cthulhu 5e
Vampire: The Masquerade (many editions)
Legend of the Five Rings (many editions)
Bubblegum Crisis
The Babylon Project
Marvel Super Heroes
Marvel Super Heroes Adventure Game (SAGA System)
Aeon Trinity
Abberant
Usagi Yojimbo (Fuzion edition)
Castle Falkenstein
Deadlands 1e
Blue Planet 1e-2e
Unknown Armies 1e
Star Wars (West End Games, Wizards of the Coast and Fantasy Flight Games versions)
GURPS 3rd Edition
Paranoia XP
Exalted 1e-2e
Amber
Traveller (Mongoose)
Warhammer Fantasy Roleplay 2e-3e
Mutants & Masterminds 3e
The Batman RPG (Mayfair)
Rifts
Pathfinder 1e
Savage Worlds 1e
Eclipse Phase 1e
Millenium's End
Dogs in the Vineyard
Stormbringer 5e
Bliss Stage
Weapons of the Gods
Cthulhutech
Lord of the Rings (Decipher)
Star Trek (Decipher)
Red Star
Trail of Cthulhu
Fiasco 1e
Night's Black Agents
Doctor Who 1e
Golden Sky Stories
Hillfolk
13th Age
Warbirds
Night Witches
The Warren
Do: Fate of the Flying Temple
The Veil
Urban Shadows 1e
Cthulhu Dark (Kickstarter Edition)
Ghost Lines
Blades in the Dark
Coriolis
and the amount of creativity and innovation has only increased, not decreased, over the time that I have spent in this hobby. The itch explosion happened after I got into Blades in the Dark.
Five of the most innovative games I've ever played and run (and I'd put them right up with the best of the list above, like Trail of Cthulhu and Blades in the Dark) didn't come from traditional publishing at all, they came from self-publishing and Kickstarters by new companies. Some of them are ONLY on itch.io. And they all came out in the last 5 years.
Beyond the Fence, Below the Grave
Blackout
Trophy (the original version, not the KS one)
Ghost Orbit
Lancer
Apart from Lancer, these games are all under 100 pages as well, and they use their word count well.
All the new publishing venues, both digital and print-on-demand, have allowed people from my side of the world to actually market and sell games that are based on their cultures and lived experiences. Different, interesting experiences. Malay, Chinese, Filipino, Singaporean, Brazillian, and more from the Global South. I know a higher proportion of queer and trans creators who have entered the field in the last few years than in the previous 30.
There are ingenious new designers like this list of 10. I'm especially fond of the work of Jammi Nedjadi, Riley Rethal, makapatag and Jay Dragon.

10 Indie TTRPG Designers To Watch In 2022
Regardless of genre, style, or complexity, independent tabletop games have something for everyone. Be on the lookout for these designers in 2022.

And here's another best-of-year list:

The best indie tabletop RPGs of 2021
The year’s best reasons to leave that Dungeon Master’s Guide on the shelf

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