akr71
Hero
TL/DR: There is a very real possibility that at my next session, the party may be confronted by a mob (hundreds of commoners vs a party of 7). I'm wondering how other DMs might handle that if it turns into combat. I have no doubt it would be a slaughter, the party is level 10/11. I want to avoid rolling dice for a hundreds of commoners, but if they're provoked and swarm the party, how should I run it? I figure, if the party does go nova on the townsfolk, they have a couple rounds tops to subdue/tie up the party before so much damage is done that there resolve is broken and they scatter.
The party just killed a dire treant that the townsfolk considered sacred and worshipped as their protector/patron god. The creature was created by a spurned hag and convinced the townsfolk that it was their protector. However, when the dire treant doesn't receive proper tributes ["a limb for a limb" literally], when they take wood from the forest, someone must sacrifice a limb. The mayor had caught on to the curse and asked the party to destroy the thing.
They are on their way back to town, but the townsfolk woke to find crops had failed and livestock ill (all work of the hag) and the priest is convinced that proper tribute was not paid. The priest is also convinced that the strangers (the party) must be at the root of it. A mob has assembled at the temple asking the priest for guidance.
The party has strong murder hobo tendencies, so I'm not sure they'll pursue diplomacy.
The party just killed a dire treant that the townsfolk considered sacred and worshipped as their protector/patron god. The creature was created by a spurned hag and convinced the townsfolk that it was their protector. However, when the dire treant doesn't receive proper tributes ["a limb for a limb" literally], when they take wood from the forest, someone must sacrifice a limb. The mayor had caught on to the curse and asked the party to destroy the thing.
They are on their way back to town, but the townsfolk woke to find crops had failed and livestock ill (all work of the hag) and the priest is convinced that proper tribute was not paid. The priest is also convinced that the strangers (the party) must be at the root of it. A mob has assembled at the temple asking the priest for guidance.
The party has strong murder hobo tendencies, so I'm not sure they'll pursue diplomacy.