It is not.Climbing success on an ordinary non-slippery stone-and-mortar wall isn't automatic in 5e, I hope.
If it is, I present it as evidence the game has become (too much) easier.
Yes, the dice generate outcomes; and then someone (the DM, usually) has to generate descriptions to reflect those outcomes.
Task Difficulty | DC |
---|---|
Very easy | 5 |
Easy | 10 |
Medium | 15 |
Hard | 20 |
Very hard | 25 |
Nearly impossible | 30 |
Personally I'd rank most well made stone and mortar walls a 25, but obviously it can vary widely depending on look, style, is there decorative stonework, etc. Proficiency goes from [EDIT]