RPG Evolution: The Half-Edition Shuffle

The next edition of Dungeons & Dragons is finally on the horizon, but it's not here just yet. So when do publishers makes the shift?

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A Historical Model​

D&D has been through several editions in recent memory, but few match the recent transition between two compatible editions. Although backwards compatibility is often promised, it's rarely delivered. And there's also the consideration of the thousands of small press publishers created through the Open Game License movement, which didn't exist before Third Edition. Of all the edition shifts, the 3.0 to 3.5 transition seems closest to what D&D is going through right now, so it's a good place to start this thought experiment.

Compatible, Sort Of​

Fifth Edition's transition to Sixth involves tweaks to the game. Those tweaks seemed largely cosmetic, at first. With the release of Mordenkainen's Monsters of the Multiverse, it's clear that the spellcasting section of monsters is going to be significantly changed. In short, while players may find their characters compatible with the latest edition of D&D, DMs may find their monsters aren't. And that's a problem for publishers. But mechanically, all of these issues can be addressed. What really matters is what customers think. And that's often shaped by branding.

What a Half-Edition Means​

The transition between Third Edition and 3.5 was more significant than many publishers were expecting. You can see a list on RPG Stack Exchange, which shows just how much the new edition changed the game.

This did not go unnoticed by consumers. The OGL movement was still developing but it caught many publishers by surprise, including the company I wrote for at the time, Monkeygod Publishing (they're no longer in business). When we released my hardcover book Frost & Fur, the only identifier was the D20 System logo. Little did we know that it was imperative to identify the book as 3.5-compatible (which it was), because stores wouldn't carry it and consumers wouldn't buy it if it wasn't.

There wasn't nearly as much communication from WIzards of the Coast back then as to how to prepare for the edition change, much less columns from the company explaining their strategy. More communication about the upcoming edition may mitigate its impact on third-party publishers.

Between the DM's Guild and DriveThruRPG, there is now an ecosystem that can more readily update itself without taking up shelf space or clogging up inventory. Digital products can be changed, covers can be rebranded, and newsletters can announce the update. Wizards of the Coast has also given considerable lead time on the coming changes by announcing the edition well in advance and updating books piecemeal so developers can see what changed. But there's still one important piece of the puzzle.

What Do Consumers Think?​

One of the ongoing concerns for supporting publishers of Third Edition was how the Open Game License would be updated and, at least as important, how to identify that compatibility.

Updating the OGL enables publishers to ensure their products are compatible. The OGL doesn't specify stat block structure, so it may not even be necessary to update the license much if at all.

Identifying compatibility will be even more critical. At some point, publishers will start identifying their products as Sixth Edition compatible. And that will happen when consumers shift their spending habits.

The Changeover​

But first, WOTC has to declare that Sixth Edition has officially arrived. Wizards was hesitant to put a number on Fifth Edition, preferring instead to indicate it was simply D&D to potentially head off edition controversy. Failure to do that in a timely fashion (or worse, failure to recognize a new edition at all and continue calling it Fifth Edition) will cause potential confusion in the marketplace, with both consumers and publishers.

At some point the tide will turn and consumers will expect compatibility with the new edition. That change is complicated by the fact that Sixth Edition should be largely compatible with Fifth Edition. But only consumers can decide that for sure; if they don't feel it is, there will be a sharp drop off in Fifth Edition buying habits. For smaller publishers, they'll stay close to the market to determine when that shift is happening and how to transition smoothly without harming their business model.

Getting it right can be lucrative. Getting it wrong can sink a company. The market convulsed massively when 3.5 came out, wiping out publishers and game store stock that were unprepared for the change. Here's hoping with enough foresight and planning, we don't have a repeat of the 3.0 transition.
 

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Michael Tresca

Michael Tresca


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I'm not sure if backwards compability even matters. While you could have quite simply used 3.0 Material with 3.5 or 3.5 for Pathfinder, I personally never witnessed someone actually mixing them.
While this is certainly true now and has been ever since 3e came out, this wasn't true beforehand. It was very common to use material from one edition with another. I distinctly remember once running a 2e game with my 1e Fiend Folio by my side (I used tabaxis, and sang the tabaxi theme song to the tune of the Dr. Pepper jingle). A few years before that, I used AD&D 1e manuals while running BEMCI. This is still common in OSR games.
 

While this is certainly true now and has been ever since 3e came out, this wasn't true beforehand. It was very common to use material from one edition with another. I distinctly remember once running a 2e game with my 1e Fiend Folio by my side (I used tabaxis, and sang the tabaxi theme song to the tune of the Dr. Pepper jingle). A few years before that, I used AD&D 1e manuals while running BEMCI. This is still common in OSR games.
This is still common in non-OSR games. I use my BECMI adventures with my 13th Age games and my AD&D 1e books as inspiration for my 5e sessions. I think I've run some variation of Palace of the Silver Princess in every edition of the game.

But there's a difference between "using stuff from older editions" and "having the current set of rules". The 3e to 3.5e transition is the most notable of these I think - they claimed it wasn't a new edition and it's true that they didn't change everything, but they changed enough that it wasn't actually fully backwards compatible without houseruling. And so people mostly didn't - they bought the new books and moved on or they kept their table at the older edition.

OTOH - I think they learned that lesson with 4e. The Essentials line actually was backwards compatible. You could mix 4e characters and Essentials characters at the same table and it didn't matter because they didn't muck with the core rules and they had a better system in place for modular class features than they had for 3e.

I think they have the opportunity to do that again for 5e. 5e has a solid core rule base with a lot of modular pieces to it. If they don't have to go in and fiddle with the core rules but they can make the design changes in new subclasses and feats with possible a few pieces of "errata" incorporated into the new book they could possibly do it again and have a version of the game where one player could have an original PHB character, another could have an "Anniversary Edition" character, and everyone can play at the same table without having to come up with houserules.
 

Part of the success of 5e is the extensive consumer research and surveys that precedes it. WotC made an unprecedented effort find out what D&D customers want. I feel that the 5e game makes the largest number of players happy.

Fortunately, I happen to like how 5e turned out. Even some of the small difficulties have cleared up now. I can now enjoy cosmic force Clerics, Charisma elves, and even psionics has some measure moving forward. Other players are enjoying the improvements to the aspects that they care about.

Whether 50e (the 50th anniversary edition) changes less or more, I expect 50e to fulfill the desires of the largest number of players possible. I also expect we will have some sense of what it will look like before it happens.

I want, hope, and anticipate that 50e will clean up some known issues within 5e. At the same time, I dont expect any disruptive changes. Even something experimental − like a Psion in the 50e Players Handbook! − will be more along the lines of an "option" or a "variant".
 

I'm not sure if backwards compability even matters. While you could have quite simply used 3.0 Material with 3.5 or 3.5 for Pathfinder, I personally never witnessed someone actually mixing them.

As soon as we started a new Edition, we used the Sourcebook from the new one exclusively. Even old Settingbooks (which are quite universal) are usually ignoried if a Book for the new Edition comes out.
We’ll let me introduce myself. We did that a lot. Right through pathfinder 1.0.

I think there are a couple few groups around here still doing it.
 

We will continue to play 5e for a while, I will as a player at least and switch to DMing Dungeon Crawl Classics as my go to game or OD&D with Greyhawk/AD&D. Still a time off to figure it out but I crave simpler, simpler than 5e, as a DM, especially with being a Starfinder GM.
 

Our table is running a long 5e campaign using several published adventures from WotC, independents and my own content.

I do not see us updating to any newer edition or version - certainly while the campaign is still in progress.
We are likely to steal items here or there that appear freely on the net, but there is no urge for me to acquire a new edition especially with so much great available content out such as the Expanded Monster Manuals by Nixlord, Enworld's Level Up Edition and so much on DMs Guild.

After our campaign, I see us playing a home-brewed classless D&D, with abilities, skills, 4e styled rituals and protection scrolls incorporating a Castle and Crusades SIEGE system or something I've been working on the side which reflects degrees of success on a roll.

I likely won't be acquiring rulebooks and guides anymore.
Published adventures maybe but even then I have 5 editions worth of material that I have barely scratched the surface of and which are calling out to be used.

I could be wrong, but at this point in time - I do not see it. I'm happy with this edition and most importantly, what I can do with this edition.
 
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Yeah. Very happy as is. Haven't moved from PF1 to PF2, and haven't bought any WOTC DND5 since Candlekeep. Have plenty to keep me going, plus home made adventures and Goodman Game reincarnated stuff and dozens of other RPGs to use.
Can't see me buying or playing 5.5
 


If we get into what we're each hoping for, I'm hoping for a consolidation more than a revision (though I expect there will be some slight revisions). I'd love for the rules stuff from the different books to be pulled together into the PHB and DMG so that I won't have to use several books when building a character.

Yes, I know I said I'm not currently playing D&D. But... it would be cool to my mind.
 

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