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D&D 5E Dragons of Stormwreck Isle: New D&D Starter Set Is Coming This Year

Hasbro has posted a short video which highlights its 2022 portfolio of brands, including toys and games, and in it can be seen images of a D&D Starter Set called Dragons of Stormwreck Isle. The cover feature a blue dragon breathing lightning. Critical Role's Call of the Netherdeep also appears briefly. In this press release, Hasbro lists the boxed set with a retail price of $49.99, which...

Hasbro has posted a short video which highlights its 2022 portfolio of brands, including toys and games, and in it can be seen images of a D&D Starter Set called Dragons of Stormwreck Isle. The cover feature a blue dragon breathing lightning.

Critical Role's Call of the Netherdeep also appears briefly.

In this press release, Hasbro lists the boxed set with a retail price of $49.99, which seems very high for a starter set.

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Parmandur

Book-Friend
Both starter sets are better adventures than most of the books..... And cheaper. They can call the starter sets, but they are adventures.

I hope it's isn't tied to the cartoon. I just want adventures.
I wonder if this means the cartoon is getting a revival?
 

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The orcs in the essentials kit are your sterotypical one dimensional bad guys. They actually have a very legitimate grievance (evicted by dragon), and so its a shame that the adventure doesn't give the dm any paths for players negotiating with them or forming an alliance. The orcs are allied with evil cultists who are all half-orcs for absolutely no reason, other than to maybe emphasize the orc=bad connection.

Point being, if wotc is trying to change the way it represents humanoid races, it might as well start with a set for new players that doesn't rely on the old tropes.
 




Greggy C

Hero
Both starter sets are better adventures than most of the books..... And cheaper. They can call the starter sets, but they are adventures.

I hope it's isn't tied to the cartoon. I just want adventures.
Reducing the rules down to bite size is quite important to get new players to DM.

I agree LMOP was a pretty awesome adventure, so I'm looking forward to another.
 

The orcs in the essentials kit are your sterotypical one dimensional bad guys. They actually have a very legitimate grievance (evicted by dragon), and so its a shame that the adventure doesn't give the dm any paths for players negotiating with them or forming an alliance. The orcs are allied with evil cultists who are all half-orcs for absolutely no reason, other than to maybe emphasize the orc=bad connection.

Point being, if wotc is trying to change the way it represents humanoid races, it might as well start with a set for new players that doesn't rely on the old tropes.
I let my players negotiate with them just so they would know combat wasnt the only option. I feel you have hit the nail on the head and this will be THE starter set going forward. I feel like it will be a rewrite of Lost Mines.
 


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