Yaarel
🇮🇱 🇺🇦 He-Mage
For me the most important psionic themes are:Yeah I have a player who feels similarly that it dilutes the 'psionic' flavor too much to link it those other things, it essentially encapsulates a few different ideas and mixes them in the same way elementalism is primal but still somewhat distinct from plant magic and life force healing.
You've got the psionics, you've got the shadow stuff, the 'raw spirit power' stuff, the cosmic horror stuff, even ki is allowed to be Occult.
Animistic
- prescience (divination, spacetime, fate, outofbody, clairvoyance, teleportation)
- telepathy (enchantment and illusion)
- shapeshift (psychometabolism and healing)
- primal (earth, water/river, air/wind, fire/sunlight, plus plants)
Popculture
- prescience
- telepathy
- telekinesis (force, fly, Arcane Armor, Magic Missile, Unseen Servant, Tiny Hut, Fly, Wall of Force, etc) - please actual telekinesis not a floating hand