Maxperson
Morkus from Orkus
Half editions are not new editions. If they were, then 3.5 would have been 4e.isnt that the same offer to anyone playing a previus edition?
Half editions are not new editions. If they were, then 3.5 would have been 4e.isnt that the same offer to anyone playing a previus edition?
It's easy enough to change it to a different lineage. It's not like the albino dwarf gets any special stuff.The albino dwarf is not generic.
Albino dwarf has hunters mark on it's spell list, so it plays exactly like a typical low level ranger. The archer plays like a ranger with no combat spells prepared. Which happens.And both are more fighters with a skill proficiency. Neither plays like a ranger.
except even your example proves it... 3.0 stuff not only stopped being printed and supported, but a good portion of the 3.5 splats just updated 3.0 concepts to be 3.5, so if you liked 3.0 and wanted to keep it you were out of luckHalf editions are not new editions. If they were, then 3.5 would have been 4e.
3.0-3.5 was easily as significant a change as 1E to 2E.except even your example proves it... 3.0 stuff not only stopped being printed and supported, but a good portion of the 3.5 splats just updated 3.0 concepts to be 3.5, so if you liked 3.0 and wanted to keep it you were out of luck
And I was out of luck. I hated the change to the new DR system. That doesn't make it okay. Make a new edition if you want to make major changes.except even your example proves it... 3.0 stuff not only stopped being printed and supported, but a good portion of the 3.5 splats just updated 3.0 concepts to be 3.5, so if you liked 3.0 and wanted to keep it you were out of luck
And it probably should have been called 4e, but it wasn't, so it wasn't a new edition.3.0-3.5 was easily as significant a change as 1E to 2E.
Probably, or not even really acknowledged in the "edition count" -- which is why we are getting what we are with the "stealth" upgrade in 2024.And it probably should have been called 4e, but it wasn't, so it wasn't a new edition.
TSR's monsters, while far simpler, did provide the deep worldbuilding lore I like. As I've said, my favorite monster book was the 2e Monstrous Manual, which was all about providing monster lore. And spellcasters were treated the way I prefer back then as well.To be really fair though, the pendulum swings back and forth. Go back to AD&D and the monsters are far, far simpler than the same monster in 2e. Compare dragons if you want to see what I mean. Heck, the fact that in the 1e MM, you got two, three or even four monsters to a page, while in 2e, it was 1. Then they became a lot more complex in 3e. Then it swung back HARD in 4e towards simplicity (and, honestly, even though I'm a huge 4e booster, even I'll admit they probably went too far) then it swung back a bit towards greater complexity with 5e, although, nowhere near the level of 3e. Now, ten years later, it's swinging back towards streamlining again.
This isn't so much anything new, but rather just the swing back and forth. I'll freely admit I'm happy that it's swinging back more my way, but, I also know that it's going to swing back the other way in a few years again.
Yep. Too much and the RP side gets smothered.
Not enough and the game becomes boring and people stop playing it. There is a fine balance to reach.