darjr
I crit!
Just buy the booooookAre you his agent?
Just buy the booooookAre you his agent?
I mean, it's a bit of a disaster...?I'm actually surprised that the 5th Age sold that well!
I really liked the Marvel game. it definitely worked for supers.In retrospect, SAGA may have been quite the decent RPG system for a heroic high fantasy setting as Dragonlance, but in the setting's OG form—with knights, wizards, and clerics—not in the dilapidated state we find it in the early Fifth Age.
I'm inclined to think SAGA worked fairly well there, but my impression was that it was always compared unfavorably to the FASERIP system.I really liked the Marvel game. it definitely worked for supers.
Apples and oranges. They are completely different design ethos.I'm inclined to think SAGA worked fairly well there, but my impression was that it was always compared unfavorably to the FASERIP system.
It doesn't surprise me that it's weaker - or even that it's significantly weaker - but that level of drop-off is somewhat disturbing. Going from almost 140K sold for the hardcover debut to under 30K for the boxed set debut is a crushing drop-off.Wow. I didn't expect the 2E DL box to be that much weaker than the 1E book.
I agree that they're completely different, I was just noting that – purely based on what I've seen – there seems to be more nostalgia for the FASERIP Marvel RPG than the SAGA Marvel RPG.Apples and oranges. They are completely different design ethos.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.