Stone Domain
Stone Domain Spells
Cleric Level | Spells |
---|
1st | Catapult, Earth Tremor |
3rd | Earthbind, Spike Growth |
5th | Erupting Earth, Meld into Stone |
7th | Stone Shape, Stone Skin |
9th | Transmute Rock, Wall of Stone |
Bonus Proficiency
When you choose this domain at 1st level, you gain proficiency with heavy armor and all bludgeoning weapons.
Bonus Cantrips
You learn the
Magic Stone and
Mould Earth cantrips. Wisdom is your casting stat.
Channel Divinity: Strength of Stone
Starting at 2nd level, you can use your Channel Divinity as an action to give yourself resistance to bludgeoning, slashing and piercing damage for the next minute.
Stone Stability
Beginning at 6th level you are immune to the Poisoned and Prone conditions and have advantage on your saves against the stunned, grappled and restrained conditions.
Divine Strike
At 8th level, you gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 bludgeoning damage to the target. When you reach 14th level, the extra damage increases to 2d8.
Shared Strength of Stone
At level 14, whenever you use your strength of stone ability it also affects any allies you choose within 30 feet.
Took me about 20 minutes!