D&D (2024) Dungeons and Dragons future? Ray Winninger gives a nod to Mike Shea's proposed changes.

Maybe in your game. In mine, if I intend the players to see a situation as challenging, it is.
I'm talking aboutnthe game as written and intended. The party is the "House" if the game is looked at as a casino. The Encoubter guidelines are designed to have the party come out on top.
 

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I don't really care much what they do in the 2024 books personally,as I have migrated to Level Up as a DM, and as a player I'll adapt however the DM wants.

I understand you. Having more choices in creation throughout the career of the PC matters to me though, and Level Up does that.
It seems like you do care based on how much you post about it, LevelUp is a great version of 5e. If it does what you want, what is the issue?
 



It seems like you do care based on how much you post about it, LevelUp is a great version of 5e. If it does what you want, what is the issue?
Mostly emotional. I loved D&D as presented since about 1984 when I first got into it. In the last few years I have been increasingly feeling phased out by the changing game, and I'm having a hard time with that.
 


As was said above, they are officially optional, but expected as standard, like feats and multiclassing. I am using both definitions, because both apply.
Feats and multiclassing are not expected as standard from what I can tell. I do expect Tasha's to become the standard moving forward, but it is very much optional for everything that predates the standard.
 


Mostly emotional. I loved D&D as presented since about 1984 when I first got into it. In the last few years I have been increasingly feeling phased out by the changing game, and I'm having a hard time with that.
I get that. I had the same reaction to 2e and 3e (they really turned e off) but 4e brought me back. So who knows, maybe when 6e does eventually come out it will bring you back.
 

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