D&D (2024) First playtest thread! One D&D Character Origins.


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Races

I love the new rule for half-races. Pick one race for stats, but describe the character with two races in mind. Use a background to round out any mechanical needs.

The anthropomorphic human-animals, the humanimals, are less my thing. The ardling is less for me. At the same time, an easy way to accommodate the many different kinds of humanimal via a single race is a good idea for players who enjoy this archetype.
And really, those two elements kind of fix each other. Do you want your more anime style "animal ears and maybe a tail" instead of a full anthro animal head? Create a half-ardling with a curated selection of animal traits and ditch the rest. They don't even have to use ardling stats!

Moving on to the feats, I do appreciate a lot of the changes to old feats. Lucky got nerfed, Savage Attacker got buffed, and Magic Initiate is a lot easier to use for kitbashing gish builds around Booming Blade, Green-Flame Blade, and Shillelagh.
 







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