D&D Releases Playtest for Updated Artificer

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Wizards of the Coast has dropped a new Unearthed Arcana Playtest for the Artificer, bringing the often neglected 13th Dungeons & Dragons 5E class into alignment with the 2024 rules update. The playtest was released via D&D Beyond today, with feedback launching on December 24th.

The Artificer gains several new abilities, many of which are designed with an eye to making the class more versatile. For instance, players can now craft low-cost items quickly with a revamped Magical Tinkering ability, while Infuse Item ha been changed to Replicate Magic Item and allows players to replicate magic items of certain rarities and item type. Players can also use the Magic Item Tinker ability to convert a Replicated magic item into a spell slot. The capstone Soul of Artifice ability has also received a buff, with the Artificer no needing a Reaction in order to utilize its ability to skip death saving throws and restoring more health as well.

The subclasses were also updated. For example, the Alchemist's Experimental Elixir producing more elixirs and Chemical Mastery getting a big boost with extra damage, resistance, and the ability to cast Tasha's Bubbling Cauldron. The Armorer has a new Dreadnought option and Armor Modifications was replaced with a new ability called Armor Replication. The Artillerist's Eldritch Cannon can switch between various options instead of being set to one option and the Explosive Cannon ability does more damage and only requires a Reaction to use. Finally, the Battle Smith has received minor adjustments to its Steel Defender construct.

Compared to many other class updates in the 2024 Player's Handbook, the Artificer's changes are much less drastic. There are some obvious updates that bring the class in line with the design updates to other classes, but it didn't receive a major rework like several other classes.
 

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Christian Hoffer

Christian Hoffer


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It’s worth noting that you can only provide feedback on things you rate yellow.
I noticed that. A few things I ended up rating yellow just because I wanted to mention something minor about them. I guess they look at it as Green = fine, just needs balance tweaks and red = scrap it completely and start over, so they don't need your feedback on them. It's only yellow, which ends up as "yes, but..." that they want to know what isn't working.
 


agreed


A buddy of mine just did a pretty good analysis that I'd love them to read to help develop the class and better reflect the various archetypes.
 

agreed


A buddy of mine just did a pretty good analysis that I'd love them to read to help develop the class and better reflect the various archetypes.
Good thoughts here.
 




WotC makes surveys that manipulates the data in a certain way, promoting their conservative design. It's unfortunate.
Considering how many fans think they can out-design WotC and then make the most broken, convoluted rules imaginable, I think WotC is wise to limit their feedback. I can only imagine how many people posted their own manifestos and house rules rather than discuss what WotC is working on.
 

Considering how many fans think they can out-design WotC and then make the most broken, convoluted rules imaginable, I think WotC is wise to limit their feedback. I can only imagine how many people posted their own manifestos and house rules rather than discuss what WotC is working on.
"..and that's my 20 point plan for why we need a flat tax and the restoration of miscegenation laws!" "Sir, all I asked was if you wanted fries with that."
 

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