D&D (2024) First playtest thread! One D&D Character Origins.

CleverNickName

Limit Break Dancing
I really have no idea why anyone cares if it is a new edition or not. If it is balanced to work with old 5e stuff, or at least enough that it doesn't matter a lot, and the basic concepts don't change, who cares? But I'm sure we'll get hundreds of posts debating it.
The only "old 5E stuff" that they've confirmed One D&D to work with are 5E adventures (and "supplements," which are deliberately undefined). If the only 5th Edition D&D materials you own are the published adventures, you're right: there's little to worry about.

But I've spent a great deal of money on the 5th Edition D&D books and digital content through D&D Beyond and the Roll20 Marketplace. It's unclear how much of my current material will be compatible (or accessible) in the future, and until I know for certain, I think it matters a great deal.
 

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TwoSix

Dirty, realism-hating munchkin powergamer
I really have no idea why anyone cares if it is a new edition or not. If it is balanced to work with old 5e stuff, or at least enough that it doesn't matter a lot, and the basic concepts don't change, who cares? But I'm sure we'll get hundreds of posts debating it.
Hmmm…it’s almost like the exact dividing line between editions is functionally meaningless. Weird how semantic debates work.
 

Zaukrie

New Publisher
The only "old 5E stuff" that they've confirmed One D&D to work with are 5E adventures (and "supplements," which are deliberately undefined). If the only 5th Edition D&D materials you own are the published adventures, you're right: there's little to worry about.

But I've spent a great deal of money on the 5th Edition D&D books and digital content through D&D Beyond and the Roll20 Marketplace. It's unclear how much of my current material will be compatible, and until I know for certain, I think it matters a great deal.
I do agree that if it isn't balanced enough to play old classes and use old monsters, that people will/should care. That said, for me at least, I've gotten more than my money's worth out of 5e, and I have no issue buying a new version to play the new game(s).
 

CleverNickName

Limit Break Dancing
I do agree that if it isn't balanced enough to play old classes and use old monsters, that people will/should care. That said, for me at least, I've gotten more than my money's worth out of 5e, and I have no issue buying a new version to play the new game(s).
I'm on the fence about whether or not to buy new books, but I a new version would be a very hard sell for everyone else in my gaming group. They still give me grief over "forcing" them to buy Pathfinder in 2012, and 5th Edition PHBs back in 2015...I imagine telling them that we are changing editions again time will go over like a lead balloon...
 

dave2008

Legend
Not sure what you're referring too since I just finished the video and posted about 5 minutes later - I don't think my memory is that bad (yet).
I'm not at my computer so I will have to go back later and look, but I was also cross referencing gge actual playtest document
Well he talks about recharge for dragons breath as a special attack. But that a bugbear with a club just shouldn't have a scary or exciting feature, just a standard 12 damage every time. Unless every monster gets a recharge/encounter ability - which could be cool.
But man, this isn't looking like my teacup the more I'm learning.
That is what he implied, but I would be surprised if it happened. But again, it is a playtest!
 

Cadence

Legend
Supporter
I do agree that if it isn't balanced enough to play old classes and use old monsters, that people will/should care. That said, for me at least, I've gotten more than my money's worth out of 5e, and I have no issue buying a new version to play the new game(s).
I have to say that my 12yo will be disappointed if the various supplements (Tasha, Multiverse, Fizban, etc...) don't work anymore, since he has all of them... and not many of the adventures.
 
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Charlaquin

Goblin Queen (She/Her/Hers)
Unintended consequence: The character with the Crafter feat will quickly find themselves becoming the Party Shopper, sent out to make any and all purchases for the group, from getting a round in at the tavern to purchasing huge tracts of land.
Yeah, the 20 percent discount is a weird feature for a number of reasons. I’m not a fan, and will be saying so in the survey.
 

Bill Zebub

“It’s probably Matt Mercer’s fault.”
I'm sure the forensic analysts here will point out some imbalance issues here and there, but in general I like everything in the playtest. YES to feats at first level! They ones they have selected as "1st level feats" are all over the place in terms of power, but if the optimizers always pick the same few that's fine.

I just started a campaign* with some 9-10 year olds; I might rejigger all their characters to use this material.

*The campaign is Phandelver....when they finish we might have to mothball those characters and wait for the Phandelver expansion next summer.
 

Charlaquin

Goblin Queen (She/Her/Hers)
I find it bizarre that they could recognize that virtually everyone house ruled (or at least soft house-ruled) nat 20s and 1s as auto-success or failure outside of combat, bend to that common will, and yet still bizarrely think they can make monster crits on 20s disappear.

But for me the potential dealbreaker is not the above, easily houseruleable thing, but the dark thing lurking on the horizon of probably eliminating class specific spell lists. Dammit WotC, I don't have time to make my own class spell lists. That's the sort of content I need you for.
I don’t think they’re getting rid of class spell lists. Crawford said in the video that classes will have other ways to grant spells besides these general power source lists.
 

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