Dragonlance Dragonlance "Reimagined".

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You dont have to be the sideshow to the main event, you can be the other main event happening on the other stage. While Tanis and Crew are taking down the Dragon Army, your crew is stopping Sargonis from rallying the Minotaurs for an offensive on an already weakened Krynn. Or while the battle of the High Clerist Tower is happening, your crew is off in the north recovering a cache of lost Dragonlances vital to the war.

Just because the books arent about your characters doesnt mean they shouldnt exist. There is a whole lot of land out there for OTHER big damn heroes to be doing very important and major things.

While they may be the famous Heroes of the Lance doesnt mean DM Jerrys campaign cant end with his players heroes being the Heroes of Solomnia.

Its a big world, everyone and their stories can fit in it. Or is it only important that YOUR PC stop Takahisis?
If I run a 5e DL campaign (not just a one-short or short story), I’ll set it in the future of the setting, figure out a 1 page writeup of the history of the world, and have session 0 start with “after 5 years apart, chasing rumors of dark things and whispers of war across the continent, you have returned to Solace, wherein lies the Tomb of The Hero, the great trees, and the Inn of The Last Home, where you have promised to meet your companions again.” And then from there run a session of character building, filling in of rumors chased and answers found, and go from there.
 

Just an idle thought, but I feel like you could make a case for red-robed Raistlin being a tome pact warlock. Yeah, sure, he eventually becomes a legit mage but early on, he’s dependent on Fisty’s “patronage”.

Have you ever seen Kelly's Heroes? It stars Clint Eastwood, Telly Sevalas, and even includes Donald Sutherland as a proto-beatnik Sherman tank commander as they embark on a heist to steal Nazi gold from a French bank in 1944. This is all a side story to the main event, pushing into Germany and ultimately Berlin, but it's entertaining. It's fine to set a campaign during momentous events, just make sure the PCs star in their own stories rather than just sitting in the shadow of an NPC.
I’m just drinking wine and eating cheese and catching some rays, you know?

From what I’m reading here, I’m not a fan of many of these changes. Fortunately I have always been a fan of the Dragonlance trilogy of books but was never very interested in playing D&D in a Dragonlance setting, so all these changes can be happily ignored.

I still love those first three books - in fact I think I might reread them again :)
I’ve always viewed DL as a novel setting rather than a TTRPG setting. I owned the 2e box set back in the day but never actually played it.

Nevertheless, I am somewhat excited about Shadow of the Dragon Queen and Warriors of Krynn.
 

If I run a 5e DL campaign (not just a one-short or short story), I’ll set it in the future of the setting, figure out a 1 page writeup of the history of the world, and have session 0 start with “after 5 years apart, chasing rumors of dark things and whispers of war across the continent, you have returned to Solace, wherein lies the Tomb of The Hero, the great trees, and the Inn of The Last Home, where you have promised to meet your companions again.” And then from there run a session of character building, filling in of rumors chased and answers found, and go from there.

My current 2E Dragonlance campaign is set 6 months after the War.

The heroes have already stopped a plot to take down the remaining Knights of Solomnia and about to stop a Takahis cult from destroying a town dedicated to Chislev.
 


My current 2E Dragonlance campaign is set 6 months after the War.

The heroes have already stopped a plot to take down the remaining Knights of Solomnia and about to stop a Takahis cult from destroying a town dedicated to Chislev.
Yeah I’m gonna definitely check out the new book, and maybe the board game, but my home games will always be just left of canon anyway. I finally gave up on trying to convince anyone that the Planescapification of all of the D&D worlds is a bad thing…
 


If they hadn't already burned me on Ravenloft, I'd probably do the same. As it is, no Spelljammer, no Dragonlance, no Planescape, no Dark Sun (if they even try it). I don't trust WotC anymore.
I don't trust them either, but not all changes are bad changes. So I'll be skipping Spelljammer, as I don't like what I've seen of it. But if they ever do Dark Sun, I'll at least give it a look before I decide.

(Of course, I'm now in the 'lucky' position that I'm almost free: my settings of choice were always Eberron, Spelljammer, Dark Sun, and Ravenloft, in that order, so there's only one more I have to worry about.)
 

Wow.

Kingpriest(s). Last one wanted to be a god. No mentioned of the gods turning their backs on Krynn for a long while.... which completely invalidates Goldmoon and the Blue Crystal staff and the return of the gods and clerical magic...

You dont have to join the Towers of High srocery. Purely optional, nothing bad will happen to you.

Ranger and Barbarian Knights of Solomnia. Interesting how a Barbarian might interpret the Oath and the Measure. LOL. Wow.

Wow.
I think you are assuming too much on "an abridged timeline events from the Dragonlance novels, not necessarily what's included in the coming book."

Just because something has not been mentioned does not mean it did not happen.
 

I imagine they'll massively retcon or even delete/never mention the backstory with the Kingpriest and the Cataclysm too, because honestly it just paints the gods of Krynn as repulsive genocidal monsters.

Honestly a reimagined Krynn sounds great to me, but I was always primarily a Taladas fan.
"Repulsive genocidal monsters" is about the best description of how gods have always worked in D&D I've ever heard.
 

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