D&D (2024) The Damage of Unarmed Strikes

Give all the warriors a 1d4 Unarmed Strike?

  • Yes

    Votes: 10 19.2%
  • Yes and change Tavern Brawler feat

    Votes: 16 30.8%
  • Yes but not at level 1

    Votes: 2 3.8%
  • No

    Votes: 24 46.2%

1d4 is NOT weak. It has a 25% to leading to the death of a normal person in 5E, i.e. the commoner.
So does insulting them really hard. Or hopping down from a barn loft. Or looking straight at the sun. We don't tend to measure things in commoners, though.

If you want martials to do more damage, have at it, but I've said my piece. Cheers.
But they won't do more damage. This will literally never come up. It is a pointless ribbon, like giving a 20th level Wizard with access to 9th level spells an extra flavor cantrip that lets him change the color of his beard ('omg now he has so much more magical power than intended').
 
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So does insulting them really hard. Or hopping down from a barn loft. Or looking straight at the sun. We don't tend to measure things in commoners, though.


But they won't do more damage. This will literally never come up. It is a pointless ribbon, like giving a 20th level Wizard with access to 9th level spells an extra flavor cantrip that lets him change the color of his beard ('omg now he has so much more magical power than intended').
but I've said my piece. Cheers.
 

I think 1+str is perfect, in real life a fist, if you do not know how to use it, hurts more the guy that throws it. Trained unarmed fighter with 1d4+str is perfect too.
The only thing I would change is an option for nimble punchers, punching fast, with no weight behind. Basically, you choose 1+str or 0+dex
 

I think 1+str is perfect, in real life a fist, if you do not know how to use it, hurts more the guy that throws it. Trained unarmed fighter with 1d4+str is perfect too.
The only thing I would change is an option for nimble punchers, punching fast, with no weight behind. Basically, you choose 1+str or 0+dex

That's basically what I'm saying.

Barbarians, fighters, paladins, and rangers: 1d4+STR with Unarmed Fighting style bumping to 1d6 or 1d8.

Monks: 1d4+ STR or DEX and increases with level.

Everyone else: 1+STR

I mean a STR fighter already deals 4 damages a punch to commoners and auto kills them. So what's the problem with 1.5 bonus damage to let them 1 or 2 shot a Mook guard as well
 

A level 10 Fighter with a 1+STR punch just feels wrong. Every fighter, ranger, paladin, and barbarian should be punching for more that 6 damage and able to crit punch.
I mean that is enough to kill a baboon in one strike and a Bandit it two. That seems pretty good to me!
 

That's basically what I'm saying.

Barbarians, fighters, paladins, and rangers: 1d4+STR with Unarmed Fighting style bumping to 1d6 or 1d8.

Monks: 1d4+ STR or DEX and increases with level.

Everyone else: 1+STR

I mean a STR fighter already deals 4 damages a punch to commoners and auto kills them. So what's the problem with 1.5 bonus damage to let them 1 or 2 shot a Mook guard as well
Why would a barbarian, fighter, paladin or ranger deal the same starting damage as the guy who spends all his time training in martial arts and how to strike with his fists? And then to offer the other classes MORE damage that the monk if they take unarmed fighting style is just bad. It's one of the worst things Tasha's added. If you make this change, the monk needs to start with d6 at level 1 and then bump up to d8 or d10 with unarmed fighting style which should be added to the class. Then that would go up as the monk levels. Otherwise you are seriously treading on the monk hard.
 

Why would a barbarian, fighter, paladin or ranger deal the same starting damage as the guy who spends all his time training in martial arts and how to strike with his fists? And then to offer the other classes MORE damage that the monk if they take unarmed fighting style is just bad. It's one of the worst things Tasha's added. If you make this change, the monk needs to start with d6 at level 1 and then bump up to d8 or d10 with unarmed fighting style which should be added to the class. Then that would go up as the monk levels. Otherwise you are seriously treading on the monk hard.
Well the Monk gets to use Dex and gets to US as a bonus action.
 




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