D&D 5E The Decrease in Desire for Magic in D&D


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Maxperson

Morkus from Orkus
and it's easy to say "thats a bad DM" but it's a mistake a good one or new one can make easy.

"this looks cool" followed by "oh that's in the CR range" mixed with already telling everyone the highest level cleric in the 3 towns they have been to is 5th level... and the 6th level party WOULD be more powerful but they don't have a cleric, they have a bard a fighter a rogue and a wizard... now the melee combatants have what might as well be a foreever debuff unless the DM brings in a deus ex machina high level cleric
Or a quest.

Cannaedoit the 5th level cleric: "I am unable to treat this, but I've heard that in the goblin warrens to the east in the mountains, there is a statue to a god long lost that has the power to cure those who spill their blood upon it's head."

A bad DM makes you wait 11 levels for the paladin. A good or new DM that has made a mistake corrects it. There's nothing wrong with fixing a mistake like that.
 

Maxperson

Morkus from Orkus
this MAY be a mut issue.


if I just read that right the CLay Golem damage will get gone with a nights rest...

I REALLY want something in between. Not "I need a 9th+ level caster" and not "I just sleep/walk it off"
That is not correct. Specific beats general and while that applies to most of the undead with that ability, the clay golem specifically says, "The reduction lasts until removed by the greater restoration spell or other magic."

The bolded part is interesting. What other spells cure this? Heal I'm sure. Anything else?
 


Lanefan

Victoria Rules
in my campaigns death is rare but not unheard of. In the last 5 campaigns (2 as DM and 3 as player) we had a total of 6 or 7 deaths depending on how you count revivify. However 1 of those campaigns had 0 deaths.

Edit: and to go back to what you said before about 2-4 months to level...at weekly that is 8-16 games at bi weekly it's 4-8... I can see going 4 sessions but after that I can't imagine not leveling. Sometimes at low level (3-5) we level every week.
That's way too fast for me.

As long as my character(s) is(are) slowly chugging along, in weekly play I'm fine with levelling once or twice a year on average. At high levels, someone bumping is big news. :)

Then again, I see campaigns as ten+ year things in which many characters - and maybe even many parties, made up of different combinations of various characters - will come and go. And character death is very much a reason for some of that come-and-go, particularly at low levels.
 



Garthanos

Arcadian Knight
Except if one wants the PCs to be more reflective of the world they live in and are a part of, as I do, what then?
Then your world is very magical or you do hijinx restricting spell levels or progression or whatever to the games magic. I have always doubled the level of Resurrection myself (I mean since 1e). I have heard it pointed out what if you didnt have wizards but instead had Eldritch Knights with staves (where you could bond with your staff perhaps and a few other tweaks).
 



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