Dumbest rpg idea ever?


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niklinna

satisfied?
F.A.T.A.L.
The World of Synnibarr
Either of those is so chock-full of bad and dumb and horrible ideas that I'll just stop right there.

Oh but since you mentioned something with an LED there was this gem back in the 80s:

 


Uh, yes it does, there was a rpg WORSE than FATAL or synnabar. Not sure it's safe to mention here tho.

Altho in fairness I was thinking about stuff tgst was dumb, not really horrible like fatal abd tge game I'm sure I should name.
 
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Uh. Rahowa was dumber and more horrible that fatal, I checked and it was mentioned here. At least fatal could theoretically be played, rahowa lacked essential mechanics.

Speaking of dumb but not horrible, anyone ever use a d30? Or the awfully unstable and generally unreadable single d100?
 




Cadence

Legend
Supporter
If I understand various other threads correctly, it probably involves not allowing orcs, but having halflings, having a taxation and import system that makes no sense if you look at it too closely, and doesn't explicitly say that the stuff called "damage" when you're "hit" actually does anything that affects the fiction.

On a serious note, I remember the d30 from days of yore, but only recently learned of the d14, d16, and d18. The d16 makes me happy being halfway between the 12 and 20, but the 14 and 18 seem a step too far for no particular reason -- except if I had all three it feels like it would be hard to pick out which was which.
 


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