(OOC) Fitz's Folly (ToA PBP)


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Well, I know you all did your best to be cautious there, but it sure slowed the game down to have everyone be both unwilling to leave and go somewhere else AND be unwilling to interact with much in the room in case it all goes bad.

Let's make a pact: Wherever you go, either engage with the place, or LEAVE. Okay? (I mean that goes for everyone. It's true that some people reluctantly did some things (some of which you will find is successful!) but I understand and sympathize with those who stood around, but we need to keep things moving along.

I hope you're all still with me. Roll Call:

Imogen @Kobold Stew; Yassah @Hades#2; Ussal @MetaVoid; Myrral @Neurotic; Ghorruk @gnarlygninja; Chrysagon @Prickly Pear; and perhaps even Broodguard @JustinCase

Feel free to express any thoughts or concerns, and/or just take a turn in the IC. I would love to get this game moving at a moderate pace again. I don't mind it being slow, but NOT THIS SLOW. Help a DM out!
 



FitzTheRuke, my notes have Yassah's AC as 15. Leather armor and an 18 Dex.

Fixed. It was left over from when he was an NPC malison.

Which spaces are the zombies in? It looks like they're straddling the lines between a few of them.

Yeah, they were attached to the door, and they haven't moved yet, but as they start to lumber forth, they'll be along the BD column. You can assume they are there if it's important. Ghorruk can intercept them at BD57 if he wants to throw himself between them and Qawasha.
 



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