HaroldTheHobbit
Hero
Since WotC's target market segment is new young players, I hope they actually make a DMG about roleplaying from scratch, alluding to card games, anime etc that the target consumers probably are familiar with.
Alignment is already thrown out, and the next logical step should be to remove the outer planes, especially the wheel model derived from alignments. Just have a good plane and an evil plane, and have a couple of none-lore-related nameless gods for clerics and paladins that the players can toy with if they want.
In other words, throw out all the lore and grognard-flirting stuff, then there's room to teach the youngsters how to roleplay and be a DM.
Alignment is already thrown out, and the next logical step should be to remove the outer planes, especially the wheel model derived from alignments. Just have a good plane and an evil plane, and have a couple of none-lore-related nameless gods for clerics and paladins that the players can toy with if they want.
In other words, throw out all the lore and grognard-flirting stuff, then there's room to teach the youngsters how to roleplay and be a DM.