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Dragonlance Dragonlance Adventure & Prelude Details Revealed

Over on DND Beyond Amy Dallen and Eugenio Vargas discuss the beginning of Shadow of ther Dragon Queen and provide some advice on running it.

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This epic war story begins with an invitation to a friend's funeral and three optional prelude encounters that guide you into the world of Krynn. Amy Dallen is joined by Eugenio Vargas to share some details about how these opening preludes work and some advice on using them in your own D&D games.


There is also information on the three short 'prelude' adventures which introduce players to the world of Krynn:
  • Eye in the Sky -- ideal for sorcerers, warlocks, wizards, or others seeking to become members of the Mages of High Sorcery.
  • Broken Silence -- ideal for clerics, druids, paladins, and other characters with god-given powers.
  • Scales of War -- ideal for any character and reveals the mysterious draconians.
The article discusses Session Zero for the campaign and outlines what to expect in a Dragonlance game -- war, death, refugees, and so on.

 

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What is bad? We can't all agree on that, either.
Definitely the Kingpriest. But Dragonlance's Top Good God says that he was a good man.
That's what the people who live in the setting generally believe, because that's what their religion teaches. Player characters are free to disagree as much as they like. It works fine.
Except Dragonlance lists Alignments for the NPCs and gods in the world. And Alignment is supposed to be objective. So if "Good" and "Evil" are subjective in Dragonlance, it shouldn't have used objective labels.
 

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Definitely the Kingpriest. But Dragonlance's Top Good God says that he was a good man.

Except Dragonlance lists Alignments for the NPCs and gods in the world. And Alignment is supposed to be objective. So if "Good" and "Evil" are subjective in Dragonlance, it shouldn't have used objective labels.
Honestly, I'm already on Level Up, which doesn't use alignment for the vast majority of its creatures. But this book has already sailed on that score. I hope the next edition does what you want (particularly since I'm not planning on buying it), but in the present it is what it is, and nothing said here is going to change that, whether it makes sense to you or not.
 


Definitely the Kingpriest.
You see that is YOUR OPINION.
But Dragonlance's Top Good God says that he was a good man.
That's because the very real authors who created the setting disagree with you over what "good" and "bad" is. You are free to consider them wrong, they feel the same about you.

Me? I do not believe good and evil exist at all. They are fantasy, like dragons and magic spells.
 




You see that is YOUR OPINION.
So you think the mass-murdering authoritarian was good?
That's because the very real authors who created the setting disagree with you over what "good" and "bad" is. You are free to consider them wrong, they feel the same about you.
Yeah, they're wrong. If they think the Kingpriest was good, they are wrong. They misused D&D alignment (which I'm not a fan of), and they misused morality. That's a pretty major aspect of the parts of Dragonlance that I'm not a fan of.
Me? I do not believe good and evil exist at all. They are fantasy, like dragons and magic spells.
I think good and evil exist in relation to the human existence, not as cosmic concepts across the universe. I don't think we completely understand the terms, and I certainly don't think my view on morality is perfect, but I think we are getting closer than ever to understanding what things are "good" and "bad" for people through modern psychology and sociology. And I think that any reasonable person would agree that Dragonlance labeling the Kingpriest as good is a bad decision.
 


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