Everything but DragonLance.
I found Monsters of the Multiverse to be good on mechanics but really lacking on lore- it stripped out a bunch of the lore from the Volo's/MToF versions; Radiant Citadel to be very disappointing, with a bunch of anemic adventures without much meat on their bones and no real sense that any of them would be very challenging; Spelljammer to be, again, lacking, especially the adventure (or at least the first chunk of it, I didn't even finish reading past the halfway point, because it was so boring, uninspiring, and railroady); and Call of the Netherdeep to be pretty satisfying, but not great- I'd give it a B or B- grade. It didn't have the level of Far Realm connection I had been expecting, but it was the best of the bunch.
I'm not a fan of DL but I may still end up with it if it sounds like the wargame that is supposedly included is flexible enough and to my liking. I don't have a lot of interest in it otherwise.