Lanefan
Victoria Rules
If I'm in a game where taking risks can get my character killed, and there's no incentive for taking risks to balance that out, the logic is pretty simple: don't take risks.Sure, things get done when the characters get them done in milestone. Then again, I play with folks who like to play their characters so![]()
Thing is, if nobody takes risks then adventuring quickly comes to a screeching - and very boring - halt.