D&D (2024) One D&D Cleric & Revised Species Playtest Includes Goliath

"In this new Unearthed Arcana for the One D&D rules system, we explore material designed for the next version of the Player’s Handbook. This playtest document presents the rules on the Cleric class, it's Life Domain subclass, as well as revised Species rules for the Ardling, the Dragonborn, and the Goliath. You will also find a current glossary of new or revised meanings for game terms."...

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"In this new Unearthed Arcana for the One D&D rules system, we explore material designed for the next version of the Player’s Handbook. This playtest document presents the rules on the Cleric class, it's Life Domain subclass, as well as revised Species rules for the Ardling, the Dragonborn, and the Goliath. You will also find a current glossary of new or revised meanings for game terms."


WotC's Jeremey Crawford discusses the playtest document in the video below.

 

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TwoSix

Dirty, realism-hating munchkin powergamer
Agreed, this is a repeat of the Battlemaster problem in 5e, where at higher levels you get to choose the maneuvers that weren't cool enough to pick the first time.
It’s possible to make such a subsystem work, if the choices have built-in synergies; neither BM maneuvers or the new cleric Orders work that way though.
 

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eayres33

Explorer
Have you considered the possibility that the real reason they are doing it is to troll you, specifically?
They could be, but they would have messed up and trolled me as well. 😃

It's not that big of a deal though I homebrew most of my adventures (and can add on to modules if I want) so I can extend those levels if I choose.

However overall (of course this could change once we see monsters) but the game just keeps getting easier when I personally would like it to get harder. However I acknowledge I'm likely in the minority on that.
 


mellored

Legend
However overall (of course this could change once we see monsters) but the game just keeps getting easier when I personally would like it to get harder. However I acknowledge I'm likely in the minority on that.
Your players are probably just getting better at it.

Also, there are plenty of nerfs here as well.
 



Cadence

Legend
Supporter
RE: Cleric (historically my favorite class across the editions I've played).

I really like the three "Holy Order" choices. I hate that it's at 2nd level.

I guess I don't mind that cleric subclasses kick in at 3rd level. I hate that the choice of deity/power-source/whatnot that limits which they will be isn't highlighted as a choice early on.
 

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