Charlaquin
Goblin Queen (She/Her/Hers)
They’re testing for the 2024 core rulebooks, so that.So, is the Ardling suppose to be a new core race or for a upcoming source book?
They’re testing for the 2024 core rulebooks, so that.So, is the Ardling suppose to be a new core race or for a upcoming source book?
Why?I think it's important to make the baseline divine,
Ties them to a lot of good existing ideas and myths and art and makes the planes more diverse. Even has interesting implications with the devas and rakshasa.Why?
Totally fair if that is how you like your world. I find heaps of different races that are basically human-but-animal to be boring and lazy (Yes I'm looking at you PF2) but that is totally just my preference for my made up worlds.I disagree on this one strongly. You'd lose a lot of the neat individual stuff that these groups have by themselves. Plus, well, those races have a history. They're not related and don't have anything feywild to 'em. Certainly more viable to have seperate beast-people race than 7 different types of elves
I think you will find way more animal people in fey myths and art from around the world than divine but hey. The lines between the two blur a lotTies them to a lot of good existing ideas and myths and art and makes the planes more diverse. Even has interesting implications with the devas and rakshasa.
The line is very blurred yes, mostly because we're used to using the terms Fey, Demon, and Devil for any deity that isn't a well-known named god from Semitic, Greco-Roman, Norse, Celtic, Indo-Aryan, Chinese, Japanese, Aztec, Mayan, or Incan stories. Any other culture, any lesser divinity that isn't clearly an Angel variant, and we call them a Fairy or a Demon or something, because we don't know what else to refer to them as and we've only JUST begun to reclaim those listed traditions above from demonization and religious persecution…I think you will find way more animal people in fey myths and art from around the world than divine but hey. The lines between the two blur a lot
Ugh. Let's just make Egyptian gods from real life a playable species. No thank you. Leave the real world religions alone please.I like the distinction of Ardlings as humanoid with full-on animal heads and a few vague animal features like vestigial wings, versus Aarakocra, Lizardfolk, and Tabaxi with full on animal forms that are vaguely humanoid as well.
Ardling vs Shifter is a distinction primarily of facial form and origin; Shifters are Weretouched and look like Sabertooth from the X-Men - something in-between human and animal but much more on the human form than the beast form - and Ardlings are Egyptian Gods that look like these attachments. Note the differences from how Aarakocra/Owlin, Lizardfolk/Dragonborn, and Shifter/Werewolf/Jackalwere/Gnolls look:
Depends on the definitions you use and what you read. The fey is pretty tied to a specific region of the world. Lots of other mythic systems chock full of animal headed people.I think you will find way more animal people in fey myths and art from around the world than divine but hey. The lines between the two blur a lot