Zardnaar
Legend
That's true.
But if I am planning on finally leveraging the D&D Brand to make World of Warcraft money, I need to sell subscriptions to not just DMs, but players, too.
They want to bill every member of every gaming group monthly. Make no mistake, that's the plan.
MMO money. That's the goal. It always should have been, to be perfectly honest. I know that may be a dirty idea here, but if I own the D&D brand? I'd be demanding to know why these other companies are taking what should always have been my money.
Properly exploited, the D&D Brand should make money at a scale which makes M:TG look like its poor cousin. This has been true for 20+ years.
AAA titles these days are in the 100-200+million dollar range.
WotC doesn't really do software well and has cheap out in outsourcing.
No one's gonna pay big money to license D&D vs their own IP.