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Five or so competing systems, each with their own large and dedicated fanbase, would soon enough make the 3e-4e edition wars look like kids throwing mud pies.

Five or so competing systems, each with their own large and dedicated fanbase, would soon enough make the 3e-4e edition wars look like kids throwing mud pies.
Watching this now and typing as I go…Further watching:
If I remember right, he was talking other games that do specific things that 5E tries to do only they do it better. Want tactical combat? Pathfinder does it better. Want superhero fantasy Age of Sigmar does it better. Etc.Watching this now and typing as I go…
First reason: “5e is not the best version of D&D” … “So what is the best version? That’s completely subjective”…nothing to add, off to a great start
Second: ‘5e is not even the best version of 5e”, then goes on to suggest such 5e games as 13th Age, SotDD, WH40K Sigmar, Torchbearer, DCC or OSE… No complaints about recommendations but saying they are a better 5e is misleading at best. Also, wasn’t there something in #1 about this being completely subjective
Yes. That’s capitalism. You are a consumer. That’s it. That’s your whole purpose as far as any company is concerned. All companies think you’re livestock.3: “WotC thinks you are livestock” because of the conference where they said it is undermonetized. WotC wanting players to buy stuff more frequently (whether subscriptions, or branching out with movies / action figures / …) is like milking a cow. I am not aware of any company that wants to sell me less, so I guess they all think I am livestock
Hyperbole aside, yours and the video makers, there absolutely is more unbridled creativity in non-WotC companies putting out RPGs. Everyone else is free to experiment. WotC can only try to not piss people off and stay on top.4: WotC squeezes writers, no idea, no opinion, doubt they are worse than others. TSR certainly was but I am sure he likes TSR…rest is pure hyperbole about “contract writers screaming in anguish as their supervisors ask them for more and more pages until they collapse into writing filler”. 3PP on the other hand is where you can make a living and see “unbridled creativity”. Garbage does not adequately describe this point
They fit. You just ignored the context.5: RPGs are more than D&D, didn’t finish past the opening line because that feels like the second point again, just reflavored. This is where all the suggestions that were out of place in 2 should be
So you have one point. You didn’t fully watch the video and didn’t like most of what you did pay attention to. You likely missed all that context because you were typing your response instead of watching it.So he really has one point: there are also other RPGs, try them as some might cater more to what you like. Could have said that in 2 min or so, and show the ones from 2, but I guess that is not good for youtube’s algorithm
yes, under the second point, imo the best part of it. Wouldn't have minded him expanding on each of them a bit more and their strengths and weaknesses and skip all the rest. I liked most of the recommendations, even when I was not interested in them for the very reason he recommended them (knew most of them already, but not a bad list of RPGs to choose from). As he said, this is all subjective - and actually acknowledging this instead of accidently admitting it would go a long wayIf I remember right, he was talking other games that do specific things that 5E tries to do only they do it better. Want tactical combat? Pathfinder does it better. Want superhero fantasy Age of Sigmar does it better. Etc.
if it is every company, then do not blame WotC for itYes. That’s capitalism. You are a consumer. That’s it. That’s your whole purpose as far as any company is concerned. All companies think you’re livestock.
they are not as innovative because they want to keep their playerbase, sure. Not sure that is a negative for WotC or a positive for others. It just is the nature of the game. Being different can be better or worse depending on what the player wants. What it frequently is is more niche, which means players do not seem to want it all that muchHyperbole aside, yours and the video makers, there absolutely is more unbridled creativity in non-WotC companies putting out RPGs. Everyone else is free to experiment. WotC can only try to not piss people off and stay on top.
No, I was pausing and sometimes rewinding, did not miss anything (apart from the part I specifically said I did not bother with because it started out as a rehash) but never intended this to be a transcript so skipped / summarized a lotSo you have one point. You didn’t fully watch the video and didn’t like most of what you did pay attention to. You likely missed all that context because you were typing your response instead of watching it.
D&D with a strong 3PP support environment is a big tent that keep people playing the same game -- a significant benefit to WotC
I think it's certainly reasonable - more than reasonable - to wish for a permissive OGL if (i) you are a publisher whose business model depends on it, of (ii) you are a consumer of RPG products who wants the offerings of those licensed works.As WotC knew when they created the OGL, a rising tide lifts all boats, but not all boats equally, the biggest boat gets lifted farther. They have forgotten that
Were they a reliable judge of that when they came up with and implemented the GSL?I think it's certainly reasonable - more than reasonable - to wish for a permissive OGL if (i) you are a publisher whose business model depends on it, of (ii) you are a consumer of RPG products who wants the offerings of those licensed works.
But I'm not very persuaded by these attempts to argue that WotC doesn't know what it is doing in its own field of business, and hence that a permissive OGL is needed for WotC's own commercial benefit. I tend to think that WotC is the most reliable judge of that.
I am certain they spent a lot more time and money on figuring that out, I am not convinced that means that they are not miscalculating here. 4e seems like a good counterpoint to the claim that they always know what they are doingI think it's certainly reasonable - more than reasonable - to wish for a permissive OGL if (i) you are a publisher whose business model depends on it, of (ii) you are a consumer of RPG products who wants the offerings of those licensed works.
But I'm not very persuaded by these attempts to argue that WotC doesn't know what it is doing in its own field of business, and hence that a permissive OGL is needed for WotC's own commercial benefit. I tend to think that WotC is the most reliable judge of that.
Were they a reliable judge of that when they came up with and implemented the GSL?
So whose fault was that then? To me that shows that they do not always know best / make mistakesI think there was a Pathfinder-sized hole in their risk-mitigation strategy. And yet, they still would have been fine if they’d designed a game that more of their customers wanted to play.