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Level Up (A5E) How does fishing work?

ThatOneGuyLol

Villager
so i wondered how does fishing work but couldnt find anything else related to fishing other than the fishing trap and fishing tackle, although the fishing trap does have a method that involves rolling a dice, i was wondering if there was a way for the player to fish.

Is there any official fishing mechanics i couldnt find?
 

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xiphumor

Legend
so i wondered how does fishing work but couldnt find anything else related to fishing other than the fishing trap and fishing tackle, although the fishing trap does have a method that involves rolling a dice, i was wondering if there was a way for the player to fish.

Is there any official fishing mechanics i couldnt find?
In general, I think hunting and fishing is a big area where the game isn’t as crunchy as it could be. I’ve considered a GPG pitch for it, but it’s not at the top of my list for articles I want to write.
 

ThatOneGuyLol

Villager
In general, I think hunting and fishing is a big area where the game isn’t as crunchy as it could be. I’ve considered a GPG pitch for it, but it’s not at the top of my list for articles I want to write.
GPG pitch?

also could you pinpoint me what page is the hunting mechanic (if there is one)? maybe that will work with some changes
 

xiphumor

Legend
GPG pitch?

also could you pinpoint me what page is the hunting mechanic (if there is one)? maybe that will work with some changes
The Gate Pass Gazette! If you haven’t heard of it, you’re in for a treat! It’s A5e’s official monthly magazine.

There isn’t really one outside of the Hunt and Gather journey activity in Trials and Treasures.
 

Faolyn

(she/her)
Honestly, I think the hunting rules are a bit weak. I know it's supposed to be just a background activity while you're journeying, and it's not supposed to trivialize Supply as a mechanic, but you're barely getting enough food to keep yourself alive. In reality, a large animal like a deer should keep a small group fed for quite a while (especially with a gentle repose to keep the meat fresh for a while).
 

ThatOneGuyLol

Villager
The Gate Pass Gazette! If you haven’t heard of it, you’re in for a treat! It’s A5e’s official monthly magazine.

There isn’t really one outside of the Hunt and Gather journey activity in Trials and Treasures.
yeah just checked the Hunt and Gather journey activity and it was kinda meh for what i wanted but ty for mentioning it, i will just talk with my GM about it when the time comes and we will work something out
 

ThatOneGuyLol

Villager
Honestly, I think the hunting rules are a bit weak. I know it's supposed to be just a background activity while you're journeying, and it's not supposed to trivialize Supply as a mechanic, but you're barely getting enough food to keep yourself alive. In reality, a large animal like a deer should keep a small group fed for quite a while (especially with a gentle repose to keep the meat fresh for a while).
exactly, thats why i thought the journey activity to not be enough, like i said in another answer, i will just talk to my gm about it and we will work something work
 

Faolyn

(she/her)
exactly, thats why i thought the journey activity to not be enough, like i said in another answer, i will just talk to my gm about it and we will work something work
For what it's worth, this site suggests that about 40% of mature, wild buck--about 72 pounds--can be used as meat (the rest being bones, hide, inedible organs, etc.). You could probably assume the same for other Medium game animals as well.

Now, this does trivialize Supply quite a bit. After all, one deer plus one gentle repose equal an entire journey's Supply for many people--assuming you don't have a Narrator who wants you to RP the problems that come with an all-meat diet, of course. o_O And that doesn't even take into consideration eating the monsters you kill. So it's can be hard to properly come up with a solution.

One possibility is that if you want to hunt bigger game like a deer, or you want to fish (a notoriously time-consuming activity if you're using a hook and line) you have to stay still. Your journey is delayed by one or more days while you hunt, kill, and butcher the animal. Journey activities take place while traveling, and that means you only can hunt a rabbit or other small animal and keep moving. If the party has no place to be and are just traveling for no real reason, then go ahead. If they have a schedule, though, deer are off the menu.

You could also up the number of monster encounters. Creatures will smell your fresh meat and either attack or try to raid your camp. Of course, the party could easily kill them or scare them off, most likely, unless you throw monsters above their CR at them--a 3rd- or 4th-level party whose camp is raided by a hungry hungry hydra, for instance. But that mostly works if you have a party who's willing to let an obviously higher-level creature alone.
 

Micah Sweet

Level Up & OSR Enthusiast
For what it's worth, this site suggests that about 40% of mature, wild buck--about 72 pounds--can be used as meat (the rest being bones, hide, inedible organs, etc.). You could probably assume the same for other Medium game animals as well.

Now, this does trivialize Supply quite a bit. After all, one deer plus one gentle repose equal an entire journey's Supply for many people--assuming you don't have a Narrator who wants you to RP the problems that come with an all-meat diet, of course. o_O And that doesn't even take into consideration eating the monsters you kill. So it's can be hard to properly come up with a solution.

One possibility is that if you want to hunt bigger game like a deer, or you want to fish (a notoriously time-consuming activity if you're using a hook and line) you have to stay still. Your journey is delayed by one or more days while you hunt, kill, and butcher the animal. Journey activities take place while traveling, and that means you only can hunt a rabbit or other small animal and keep moving. If the party has no place to be and are just traveling for no real reason, then go ahead. If they have a schedule, though, deer are off the menu.

You could also up the number of monster encounters. Creatures will smell your fresh meat and either attack or try to raid your camp. Of course, the party could easily kill them or scare them off, most likely, unless you throw monsters above their CR at them--a 3rd- or 4th-level party whose camp is raided by a hungry hungry hydra, for instance. But that mostly works if you have a party who's willing to let an obviously higher-level creature alone.
All good points. It should also be noted that the type of large game described here is difficult and time-consuming to catch and process. Most successful hunts are likely to result in small game (perhaps 1 Supply for 1-3 people). A larger animal would be a much higher DC, if its available.
 

Faolyn

(she/her)
All good points. It should also be noted that the type of large game described here is difficult and time-consuming to catch and process. Most successful hunts are likely to result in small game (perhaps 1 Supply for 1-3 people). A larger animal would be a much higher DC, if its available.
True. A ranger would still have far less of a problem getting the larger game--which is, of course, half the point of a ranger.
 

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