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WotC Talks OGL... Again! Draft Coming Jan 20th With Feedback Survey; v1 De-Auth Still On

Following last week's partial walk-back on the upcoming Open Game Licence terms, WotC has posted another update about the way forward. The new update begins with another apology and a promise to be more transparent. To that end, WotC proposes to release the draft of the new OGL this week, with a two-week survey feedback period following it...

Following last week's partial walk-back on the upcoming Open Game Licence terms, WotC has posted another update about the way forward.

Screen Shot 2023-01-09 at 10.45.12 AM.png

The new update begins with another apology and a promise to be more transparent. To that end, WotC proposes to release the draft of the new OGL this week, with a two-week survey feedback period following it.


They also list a number of points of clarity --
  • Videos, accessories, VTT content, DMs Guild will not be affected by the new license, none of which is related to the OGL
  • The royalties and ownership rights clauses are, as previously noted, going away
OGL v1 Still Being 'De-Authorized'
However, OGL v1.0a still looks like it's being de-authorized. As with the previous announcement, that specific term is carefully avoided, and like that announcement it states that previously published OGL v1 content will continue to be valid; however it notably doesn't mention that the OGL v1 can be used for content going forward, which is a de-authorization.

The phrase used is "Nothing will impact any content you have published under OGL 1.0a. That will always be licensed under OGL 1.0a." -- as noted, this does not make any mention of future content. If you can't publish future content under OGL 1.0a, then it has been de-authorized. The architect of the OGL, Ryan Dancey, along with WotC itself at the time, clearly indicated that the license could not be revoked or de-authorized.

While the royalty and ownership clauses were, indeed, important to OGL content creators and publishers such as myself and many others, it is also very important not to let that overshadow the main goal: the OGL v1.0a.

Per Ryan Dancey in response this announcement: "They must not. They can only stop the bleeding by making a clear and simple statement that they cannot and will not deauthorize or revoke v1.0a".


Amend At-Will
Also not mentioned is the leaked draft's ability to be amended at-will by WotC. An agreement which can be unilaterally changed in any way by one party is not an agreement, it's a blank cheque. They could simply add the royalties or ownership clauses back in at any time, or add even more onerous clauses.

All-in-all this is mainly just a rephrasing of last week's announcement addressing some of the tonal criticisms widely made about it. However, it will be interesting to see the new draft later this week. I would encourage people to take the feedback survey and clearly indicate that the OGL v1.0a must be left intact.
 

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Anyone look him up on LinkedIn?
I did see above, he's a long-time videogame designer with a fair amount of experience on MMOs, and some other... interesting career choices but I ain't here to mock people for the latter.

But when you're putting a videogame designer with a slightly spotty career and a lot of MMO history and a history of "gamification" and "loyalty-building for apps" into the EP of D&D position, rather than a TTRPG designer, you're making a statement.
 

mamba

Legend
If so...yes, its being deauthorized?
so what, that is not relevant as long as 1) nothing changes for already published material, 2) the new terms are acceptable, 3) the new license is perpetual and cannot be revoked
 
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Haplo781

Legend

That looks like a pretty unequivocal walk-back!

I am fine with this.

That is quite a step back, I think all the youtubers, streamers, critters, tweeters will go back to forgiving WOTC.

Of course rivals will continue to be outraged.

  • Your OGL 1.0a content. Nothing will impact any content you have published under OGL 1.0a. That will always be licensed under OGL 1.0a.
Why would they support two OGL's.
Everything under old OGL will still be forever under the old OGL, that is reasonable.

If 1.1 was exactly the same as 1.0, everyone would still complain, because most people on forums don't want them to succeed :)
They want their piece of the pie$ and they can't have it if Wotc succeeds.
Its all about money.

its' also about inertia... so many have spent the last week or so making "WotC is the worst" there main thrust, that no matter what they do they can't change that attitude...
I notice this thread has quickly attracted an unusual number of pro-Hasbro posters. I wonder how that works.
 

Jer

Legend
Supporter
Kyles account is an hour old…
I mean, I doubt he needed one until today. He's basically the product manager from what the job description looks like, though with a fancier title. While we'd like to see someone who is a "brand manager" actually, you know, use the product they manage, it's rare that that's actually a requirement.

A "Mr. Fields" from the very ethical and trustworthy mobile games industry is mentioned here: https://hasbro.gcs-web.com/news-rel.../hasbro-appoints-new-leadership-wizards-coast
That's Tim Fields, referenced earlier in the article, who is the Senior VP for digital gaming.
 


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