WotC Talks OGL... Again! Draft Coming Jan 20th With Feedback Survey; v1 De-Auth Still On

Following last week's partial walk-back on the upcoming Open Game Licence terms, WotC has posted another update about the way forward. The new update begins with another apology and a promise to be more transparent. To that end, WotC proposes to release the draft of the new OGL this week, with a two-week survey feedback period following it...
Following last week's partial walk-back on the upcoming Open Game Licence terms, WotC has posted another update about the way forward.

Screen Shot 2023-01-09 at 10.45.12 AM.png

The new update begins with another apology and a promise to be more transparent. To that end, WotC proposes to release the draft of the new OGL this week, with a two-week survey feedback period following it.


They also list a number of points of clarity --
  • Videos, accessories, VTT content, DMs Guild will not be affected by the new license, none of which is related to the OGL
  • The royalties and ownership rights clauses are, as previously noted, going away
OGL v1 Still Being 'De-Authorized'
However, OGL v1.0a still looks like it's being de-authorized. As with the previous announcement, that specific term is carefully avoided, and like that announcement it states that previously published OGL v1 content will continue to be valid; however it notably doesn't mention that the OGL v1 can be used for content going forward, which is a de-authorization.

The phrase used is "Nothing will impact any content you have published under OGL 1.0a. That will always be licensed under OGL 1.0a." -- as noted, this does not make any mention of future content. If you can't publish future content under OGL 1.0a, then it has been de-authorized. The architect of the OGL, Ryan Dancey, along with WotC itself at the time, clearly indicated that the license could not be revoked or de-authorized.

While the royalty and ownership clauses were, indeed, important to OGL content creators and publishers such as myself and many others, it is also very important not to let that overshadow the main goal: the OGL v1.0a.

Per Ryan Dancey in response this announcement: "They must not. They can only stop the bleeding by making a clear and simple statement that they cannot and will not deauthorize or revoke v1.0a".


Amend At-Will
Also not mentioned is the leaked draft's ability to be amended at-will by WotC. An agreement which can be unilaterally changed in any way by one party is not an agreement, it's a blank cheque. They could simply add the royalties or ownership clauses back in at any time, or add even more onerous clauses.

All-in-all this is mainly just a rephrasing of last week's announcement addressing some of the tonal criticisms widely made about it. However, it will be interesting to see the new draft later this week. I would encourage people to take the feedback survey and clearly indicate that the OGL v1.0a must be left intact.
 

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Maxperson

Morkus from Orkus
This isnt it.

Nothing in the OGL 1.0 is going to build a movie for christs sake.

Here lets grab a quick snippet!



Hmm my interest is rising!



Now we are talking!

The OGL/SRD is not IP from which to build a MOVIE. lol
Again, it's not just mechanics. Let's also grab named spells, named monsters, named classes and so on. Without the OGL if someone makes a "D&D" movie with all of those things in it, they're going to get sued faster than you can say "WotC." The D&D movie coming out contains many things governed by the OGL, since they exist in the SRD that is only usable through the OGL.
 

The SRD contains names and ideas as well. Look at the D&D movie coming out. Owlebears, Tieflings, Druids, Bards, specific spells, Gelatinous Cubes, and on and on. All of which are things governed in some way or another by the OGL and the SRD. It's not just mechanics.
Do we really think Universal, Warner Brothers, or Walt Disney Pictures is going to use the freaking OGL if they want to produce a movie with some or all of these elements? Come on, now.
 



Jer

Legend
Supporter
are items in there too? could you use a frost brand or vorpal sword?
Vorpal Sword has been public domain since Alice Through the Looking Glass entered the public domain. You can have a vorpal sword in your movie and most folks are going to think you're making an Alice in Wonderland reference.

And I believe Frost Brands entered D&D through nethack, though I suppose it might have been the other way around. Either way good luck getting a court to believe that using a sword called a frost brand in your movie is somehow infringing on your D&D copyright given how ubiquitous they are in video games already.
 


ValamirCleaver

Ein Jäger aus Kurpfalz
I think they're more worried about video games than movies from that angle. And even there, video games have been using the trappings of D&D as long as there have been video games.
Then Hasbro should have been focusing on that back in 2000 instead of selling off their software division & hawking the D&D game rights to Infogrames. That can't claim they didn't know or had no idea. It was already obvious by this time this was goig to be a big thing. Warcraft, Diablo, Ultima Online, EverQuest, etc... were already in existence and doing very well.
 


rooneg

Adventurer
The SRD contains names and ideas as well. Look at the D&D movie coming out. Owlebears, Tieflings, Druids, Bards, specific spells, Gelatinous Cubes, and on and on. All of which are things governed in some way or another by the OGL and the SRD. It's not just mechanics.
If you were going to make a movie where the details like that mattered you'd also need to actually call it D&D, which you can't under the OGL. Any movie that is okay with winking at the audience and saying "Based on the 5th edition of the World's Most Popular Roleplaying Game" or whatever can also call them something other than a Gelatinous Cube. And this doesn't even get into the fact that WotC doesn't have a monopoly on the idea of a Bard, or for plenty of other similar things in the SRD. This license is fundamentally not needed to make a D&Desque movie for a huge pile of reasons.
 

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