I'm waiting for the lawyers and 3PP providers who use the OGL to tell me what to think, lol. I mean, what I'm seeing looks like it addresses most or all of the big concerns, but I am probably totally wrong about that.
It does actually address some of the concerns, and I hope my strident criticism up to this point underscores just how significant that statement is. I had fully expected this to be an outright slap in the face, and they
seem to have given a genuine offer.
The two things I know of (there may be more) that are still at issue are: (a) giving WotC unlimited
and perpetual sole discretion to pull the plug on ANY content that is "harmful" or "obscene" or "harassing" etc (all super wishy-washy, vague terms
that they get to define) while explicitly forbidden the licensee to EVER attempt to appeal or overturn such claims, and (b) making it seem as though the license is exclusively between WotC and each individual creator--that is, if Publisher A puts out a work containing
new open game content, the current terms
seem to forbid Publisher B from creating a new work that builds on the open game content of Publisher A. That's not great and I'd like that to be explicitly permitted--that's what creates a true open gaming
space, sharing underlying core ideas while protecting individual expression.
IE you want to use WOTC IP, for free, and are angry they won't give it to you without signing a license which...says you can have it for free, and is actually irrevocable and not changeable, for...reasons?
What is it you cannot do with the new license or the CC license which you could do under 1.0a, other than hateful content?
Well, for my part?
Dragonborn. I like dragonborn. I would like for people to be able to include them in future work without getting sued into oblivion by WotC (even if that would almost certainly be a winnable case.) Dragonborn are extremely popular, but stripped of their Arkhosia-specific flavoring (which was 4e-only anyway), they're really quite basic.
So, what I'd like to see added to the CC content is the following, which is
probably exhaustive, but I haven't slept in 20 hours, so I might be neglecting something super important:
Baseline PHB classes (particularly since the rules for
multiclassing ARE in the CC stuff...but classes aren't somehow??)
The mechanics for subclasses
Baseline PHB races (human, elf, dwarf, halfling, half-elf, half-orc, dragonborn, etc.)
Barebones magic item rules with one or two limited examples (e.g. +1 Weapon, +1 Armor)
Backgrounds, with one or two limited examples
That's about it. If those things were all CC, I might actually be happy (once the above issues are addressed.)