D&D (2024) The Very Real Possibility and Impact of Microtransactions in One D&D

Faolyn

(she/her)
Yeah, I'm always tempted but they're not practical at all. A buddy used one similar in a game once. Super cool, couldn't see half the battle mat.

Still, pulling that out for an encounter just to see reactions would almost make it worth it. Almost.
It reminds me of that old Dragon Magazine advertisement that used a (raw) chicken as the dragon mini.
 

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It reminds me of that old Dragon Magazine advertisement that used a (raw) chicken as the dragon mini.
I used to subscribe to Dragon back in the 80s. I don't remember that ad though.

Do you mean raw as in:

1675805668600.png



or as in:
1675805712285.png
 


Boogeyman. In theory, it can be yanked. In practice, yanking content is a customer relations issue. Yanking en masse would be a large customer relations issue - you'd need to have a lot of profit hanging on taking things away to make it worthwhile.

Stuff that I had bought, I still have access to. Stuff I haven't bought, I don't. That's what I expect - I don't expect to be able to access stuff I have never purchased.

And they are under no onus to continue to sell every product they've ever made. They get to choose what they have for sale.

So, they didn't "yank" any content I've already paid for. I see no problem here.

I think the issue arises in services that are 100% subscription. Netflix, spotify, etc, add and remove content every day.
The other issue are terms of service violations, in which a company can decide to ban an account, usually with little to no recourse for the end user. For example, Steam can ban a user, who then loses access to all the games they had purchased (since they were only licensing the games).
 

Clint_L

Hero
I think the issue arises in services that are 100% subscription. Netflix, spotify, etc, add and remove content every day.
The other issue are terms of service violations, in which a company can decide to ban an account, usually with little to no recourse for the end user. For example, Steam can ban a user, who then loses access to all the games they had purchased (since they were only licensing the games).
Amazon Prime changes streaming content all the time, but the stuff I have bought is always available to me. DDB works like that. Some stuff might come and go, but the stuff you buy is yours, even after it goes out of date.
 

Are you sure? Because I've read a lot of things suggesting text was removed from the available descriptions. Like, text saying that various monsters were racist or used slavery. Is this not the case, and that text is still available?

This is right and in my opinion not (always) a bad thing. In some cases, offending material was removed, in some cases things that were not appropriate for children was removed.
 

I'm A Banana

Potassium-Rich
I'd have to have a better understanding about the items we're purchasing and how that would play into the VTT environment. I'm not against microtransactions, especially cosmetic ones, especially ones well-implemented without "loot box" mechanics. But a VTT is a different space than a video game. If I have to pay $1.00 to "unlock" a species I want to play or something, that could be an issue. But if I get a gray mini for free and I can buy a $0.50 "paint pallete" to apply to it, meh, there's worse things.
 

Faolyn

(she/her)
This is right and in my opinion not (always) a bad thing. In some cases, offending material was removed, in some cases things that were not appropriate for children was removed.
In this particular case, I more or less agree--personally, I would rather the old stuff remain available but perhaps with a big ol' content warning attached, but that's just me, and I understand and accept why they did it.

But, it also means they could decide to remove material for other, less acceptable reasons. Which is why I prefer actual books or pdfs to begin with.
 

Faolyn

(she/her)
I'd have to have a better understanding about the items we're purchasing and how that would play into the VTT environment. I'm not against microtransactions, especially cosmetic ones, especially ones well-implemented without "loot box" mechanics. But a VTT is a different space than a video game. If I have to pay $1.00 to "unlock" a species I want to play or something, that could be an issue. But if I get a gray mini for free and I can buy a $0.50 "paint pallete" to apply to it, meh, there's worse things.
Well, going by the Dragonlance example that was linked, they're already charging $2 for a single feat, or $9 for all the feats; $2 for a background of $3 for both; the one archetype for $2, $2 for each monster or $15 for all of them.

And $2 for the kender race, which in all honesty they should be paying us to take the kender off their hands. Like, you ever bought a D&D book in your life, they give you $2.
 

Well, going by the Dragonlance example that was linked, they're already charging $2 for a single feat, or $9 for all the feats; $2 for a background of $3 for both; the one archetype for $2, $2 for each monster or $15 for all of them.

And $2 for the kender race, which in all honesty they should be paying us to take the kender off their hands. Like, you ever bought a D&D book in your life, they give you $2.
Creating 'too micro' a transaction (e.g. $2/feat) is a turn off (from a marketing/consumer happiness perspective) for sure. The concept is sound; don't ruin it by making me feel like I'm being nickeled and dimed. I'd be happy with being able to purchase sections of a book. For example, if I see a setting book with races I find interesting but the setting itself doesn't light my fire, I might consider buying the 'crunchy' race segment of that publication at a discount.
 

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