Sigil, the 3D VTT developed by Wizards of the Coast and formerly known as Project Sigil, has officially launched on Window devices. Today, Wizards of the Coast announced that anyone with a D&D Beyond account (free or paid) can now access Sigil, provided they have a computer with Windows OS. Interestingly, the system's full functionality is based off of D&D Beyond's subscription tiers, with access to create multiplayer rooms and the ability to share and load maps tied to the Master Tier account. Master Tier subscribers also have access to builder kits, custom mini outfits, and unpainted minis. The Sigil client can be downloaded from D&D Beyond.
Sigil has been in development since at least 2023 alongside the launch of the One D&D initiative. One major concern about the new system, which uses Unreal Engine 5 to create 3D battle maps for D&D, was its pricing. At least for now, pricing seems to be tied directly to D&D Beyond subscriptions instead of pushing an additional monetization scheme onto players.
EN World saw a preview build of Sigil earlier this year, with a robust and relatively quick-to-implement map building system. One question that I kept asking while previewing Sigil involved exactly what Wizards wanted Sigil to be, as it functionally appeared to be a level or map builder with some basic D&D automation built into the game. The system doesn't include a full D&D revised 5E engine, but it does contain a significant amount of integration for the app to mimic some of D&D Beyond's dice rolling and resource management system has. It doesn't look like a bad VTT, although it's more appropriate for big set piece battles rather than standard "goblins attack the caravan" type encounters.