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Shadowdark looks so good!


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Sacrosanct

Legend
I think you're not giving her enough credit for:

1. That amazing artwork. That cover is straight nightmare fuel and she honestly had my money as soon as I saw it. Clearly this was a person who "gets D&D" the way I "get D&D".
2. Communicating clearly who she is, what she's done, and why she's making her own game and what sets it apart. This made me go from just backing the book to going "all in".
Oh no, she gets full credit for sure. I was just making a tongue in cheek post.
 


Lidgar

Gongfarmer
I'm curious if anyone here has played this using the quickstart rules?

It looks pretty intriguing, and would like to give it a spin, but our group is deep in a 5e campaign right now, so am unable to try it out before the Kickstarter ends.
 

Whizbang Dustyboots

Gnometown Hero
I'm curious if anyone here has played this using the quickstart rules?
I am running Grizzled Adventurers again this weekend (third time in five weeks!) and I'm strongly considering using the Shadowdark quickstart rules on my side of the DM's screen. I like the use of a single d20 resolution system, rolling high, advantage/disadvantage, etc.

At a glance, it looks like using the Grizzled Adventurers character playbook and standard OSR monsters will work out fine, if less deadly than RAW Shadowdark. (I run pretty dangerous dungeons in general, so it's not necessary, IMO, to make them harder.) I'm especially looking forward to no darkvision and the real time torches rule.

I will report back after the game.
 
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Lidgar

Gongfarmer
I am running Grizzled Adventurers again this weekend (third time in five weeks!) and I'm strongly considering using the Shadowdark quickstart rules on my side of the DM's screen. I like the use of a single d20 resolution system, rolling high, advantage/disadvantage, etc.

At a glance, it looks like using the Grizzled Adventurers character playbook and standard OSR monsters will work out fine, if be less deadly than RAW Shadowdark. (I run pretty dangerous dungeons in general, so it's not necessary, IMO, to make them harder.) I'm especially looking forward to no darkvision and the real time torches rule.

I will report back after the game.
That would be great - thanks WD!
 



darjr

I crit!
Half a million!

Image of the Kickstarter page.
 


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