overgeeked
Open-World Sandbox
Anything that touches on real-world cultures definitely should.Note that many of them need to be looked at by a cultural consultant.
These are all part of Forgotten Realms so are already open on the DM's Guild. As I mentioned in my last post, there's already at least one Al-Qadim sourcebook that's been put out by Middle Eastern people.Al-Qadim: Arabian Adventures. This is the setting inspired by One Thousand and One Arabian Nights. I am honestly not certain how Arabian Nights is perceived by people these days. You might get a cool adventure out of this if handled correctly. Would it have enough appeal?
Kara-Tur: Fantasy East Asia, once published under the name "Oriental Adventures". Part of the Forgotten Realms. You might be able to get a cool wuxia-flavored adventure here, if handled correctly.
Maztica: One of D&D's takes on fantasy Mesoamerica. Lack of appeal. Not enough broad appeal. Might be best reserved for DMs Guild or fan content.
As others have said, Mystara is only "generic" now because it was plundered for parts long ago. There's still mountains of unique stuff there. Mystara didn’t have much of a theme outside whatever the designers wanted to include at the time. It was the original kitchen sink and it didn’t shy away from the goofier aspects of early D&D nor did it shy away from including sci-fi elements at times.Mystara: The world of Basic D&D. This is a setting of settings, which include the Known World, Hollow World, Savage Coast, Red Steel, Thunder Rift, etc. Some classic adventures hail from here. It's got the gazetteer series (some good, some bad), a ton of real-world analogues, skyships, new races (where the tortle came from!), and more. The setting suffers from not being a cohesive setting. It's generic and doesn't fully stand apart.
A second, invisible moon with samurai cat people living on it. An ancient crashed spaceship. A buried nuclear reactor. An ancient Blackmoor device exploded, tilting the world. The Hollow World. The spell of preserving. Kalaktatla, the Amber Serpent...aka Ka the Preserver...an Immortal T-Rex who preserves ancient civilizations by moving them to the hollow world, including faux Romans and faux Aztecs. Flying continents. Flying cities. Crashed flying cities. Flying ships. Flying gnomes. A city of Immortals on the moon. Vast galactic empires. Time travel. Aliens. Genetic manipulation. Alternate dimensions. Thar. All the unique races and monsters. Immortals. Slowly dying magic. Shadow elves. The denial of the Hin. Bargle. Threshold. The Isle of Dread. The modules. I could almost swoon just thinking about it all.
A single volume collection of the Nentir Vale lore would be amazing. It really was a great setting. Definitely a case of throwing the baby out with the bathwater.Nentir Vale: The setting of D&D 4th edition. Fairly generic, but some cool ideas in here. Personally, I'd have this be part of Exandria. I know, I know, that's a crossover. I could see an adventure set here.
Should revisit? All of them. Would revisit? None of them. Modern WotC lacks the intestinal fortitude required.Which ones of these settings do you think WotC would revisit again and which ones do you think will not see the light of day?
Not particularly. They're all great for the DM's Guild. Jumping at shadows and worrying about what other gamers might do is a waste of time.Are some settings more suitable to DMs Guild?
Depends entirely on what you mean. If you mean that today's audience is different and has different expectations than the audience those were written for, then none of them have aged well.Which settings did not age well?
Cut out the egregious stuff, blatant real-world racism and sexism can die in a fire. But scrubbing and sanitizing the settings to blandness misses all the points entirely. Things I wouldn't change are things like race and class restrictions based on the unique settings. Turning everything into the same anything goes kitchen sink is one of the reasons why WotC's 5E settings are so milquetoast and bland.If a setting needs work to make it more in-tune with today's sensibilities, what would you change?