ilgatto
How inconvenient
Upset, no.So. Do you agree, then, that a vital component of fudging is that it must be kept forever secret from the players? That they would, in all likelihood, become upset if it were discovered?
I'd argue that part of the mystique of the game is venting the notion that the rules are there for everyone to adhere to. I think that adds a certain realism to the game, which, imo, cannot be the case if a DM sort of wings it as, for example, combat is played out. Such can make the players believe that they have no agency at all and that they are the mercy of the DM, which I, for one, do not like being.
As to whether die-rolls are fudged or not, I think most people at the table will realize that it does happen but that the contract between players and DM is also what determines how and when the latter fudges the dice. In practice, this means that I think that the rules apply always and everywhere, without exception, and that everybody keeps their mouth shut in suspicious situations lest the construct of suspension of disbelief comes crashing down.
Consequently, I never fudge the dice.
As a matter of fact, very few dice are rolled in my (2E) games other than in combat and for such things as Thieves' skills. Also, even if I would fudge die-rolls, I would only ever do so to the advantage of the PCs, for I do firmly adhere to the belief that I, as the DM, must be the first to stick to the rules, if only because I do not like lying and want to be able to look myself in the eye when I have to answer a question.