Judging from what their previous person said while posting on here, there's a not-insignificant tech development staff. This is primarily a tech startup rather than a game publisher, remember, and tech development is expensive. Wages, hardware, software licences, cloud hosting. It all costs, a lot. One thing that DID make me sympathetic to the guy was that after spending years in the penny-squeezed TTRPG industry and publishing space, he was basically blissed out at the pay, conditions, facilities, and treatment of workers that he was discovering in IT startup world.