I'm also toying with the idea for a quick (run in 2-3 hours) adventure for Dark Sun which could also be a starting point for something like an A5E Dark Sun Starter Kit. If you are interested in helping to compile stuff I can open a new thread for that
I prefer the above option actually, but mostly because I'm not a fan of the path of least resistance method; ie, "just reskin existing 5e elements".GM Binder also has at least homebrewed attempts for a 5e version of Dark Sun. 1. Dark Sun Player's Guide 5th Edition D&D by Toucanbuzz 2. Dark Sun Player's Guide 5e by JayStripes This one does have a Psion class in it.![]()
True. Sometimes, it's better to just reinvent them the way you want them to be rather than converting something that's already there.I prefer the above option actually, but mostly because I'm not a fan of the path of least resistance method; ie, "just reskin existing 5e elements".
That being said, @Steampunkette 's psionic options are my go-to for all 5e-related games.
A little teaser:
Next month's thematic toolkit, Itinerant, is Cleric/Esper/Ranger. So look for a new Esper archetype and Esper/Cleric and Esper/Ranger synergy feat chains in that.![]()