D&D (2024) Review of 1D &D VTT

PJ Coffey

PJ Coffey (they/them)
I never said anything about your character.
This is a statement other than true. And I see that you have three people that agree with you!

Truly, a salutary lesson.

I just disagree with what you're stating and explained why.
No, you wrote stuff that mistook me (at best) for other people and which you have no evidence for.
Oh, and the admins don't appreciate people warning about putting people on their ignore list.
Thanks for the tip!
 

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Clint_L

Hero
I can't say that I agree with your conclusions re. the VTT, but thank you for the link; I found the article interesting. As its author points out, this is an early iteration, so it is pretty hard to draw any conclusions, beyond general impressions of what they are getting at. Quite a few features have not been implemented, and others will no doubt have to be modified, re-imagined, thrown out, etc.

I'm glad that WotC is inviting a variety of folks to have a look at it this early: the more feedback from outside their circle, the better, IMO.

As a hardcore miniatures/terrain enthusiast, I'm of mixed feelings on this whole endeavour. On the one hand, I hope that it is great, and super fun and easy to use. That would be amazing! For other people! But if it is too great and easy to use, even I may start using it. And then I might start having some regrets about the small fortune I have invested in physical media for D&D. And then my spouse might have even more regrets about all the space my crap is taking up in our basement.
 
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mamba

Legend
Not only are there college course on it many good in depth books have been written about Microsoft's war on Linux and their behavior during what got called the browser wars, much of it was so counterproductive Microsoft is now one of it not the largest contributors to OSS now.
no idea whether they are, for a while they ‘embraced’ open source by attempting to squeeze out actual open source with their stuff that is at best open in name only.

I don’t trust MS one bit, they were absolutely shady then, I don’t think they actually have changed all that much

Wotc is engaging in similar counterproductive behavior.
seems pretty premature, the VTT is still in alpha

It doesn't matter too much if wotc's vtt is OSS or not, but it very much matters if their vtt is made for the needs of GMs or not.
see above, the thing is in alpha, so let’s see what it looks like in the end.

It supporting RAW is the minimum requirement, they did say you can ‘override’ the automation though, which should cover the DM needs part

With any ttrpg & vtt choice GMs have an extremely extremely outsized role in choosing what vtt the gm will be using at their table and preparing for their sessions. Players have almost none simply because they do almost none of the work in building the adventure the gm brings to the table each week. That's a situation analogous to a high level IT worker's damsay over software
you very much overrate the IT workers say in this, unless by high level IT you are talking about the CIO ;)

I agree with the DM having more of a say in this though, certainly more than an IT worker has, at any level.

I’d assume that WotC knows this too.

Despite the GM's outsized role in both of those the blog post linked in the OP writes almost nothing on what the vtt offers a gm aside from mentioning some pretty severe problems they faced as a gm in the highly curated closed test.
yeah, too early to care. It’s an alpha and a highly curated test. Wake me when we have had a fully released version for 6 to 12 months. Until then it is much too early to care

Things like players being able to see secret areas they shouldn't because of fancy 3d camera positioning
should be relatively easy to fix

or the gm not being able to do the most basic of basic gm activity like simply being able to see a player's character sheet speak to a fairly significant disregard for the GM
to me they speak more to this being an alpha

and are not even moving beyond this one write-up or getting into things like uvtt support.
they are mostly a 3d VTT, I would not mind uvtt support, but that sounds like a minor quibble (in that most users would not use it) and something they can implement in a few weeks if they want to

If wotc is serious about their vtt they need to put dramatically more than zero effort into spotlighting what it will offer the gm even if some of that effort is talking about whiteboard chats and power point friendly lists of internal design goals.
they have time to do that, I don’t see why them releasing a video with that in a few months would not be sufficient
 
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mamba

Legend
Is it not very obvious Dave? What incentive does Hasbro have to allow 3pp to develop for its proprietary platform?
take a look at Valve and Steam…

I mean, if you were in charge and wanted to monetise the game more what would you do?
see above, basically make my VTT a marketplace and take a cut

Hasbro clearly doesn't feel it needs the 3pp market anymore and honestly with its own success and the DM guild I don't blame it.
the DMsGuild are 3pps…

Why should they let others profit off their success on their new platform? What's that doing for next quarter's numbers?
because they make even more money and squeeze out the competing VTTs that way

See also Windows vs Macs for how such things usually go, the open platform is much more attractive, to the point where MS financed Apple just so they stay in business and give MS an excuse to not be considered a monopoly
 

PJ Coffey

PJ Coffey (they/them)
because they make even more money and squeeze out the competing VTTs that way

See also Windows vs Macs for how such things usually go, the open platform is much more attractive, to the point where MS financed Apple just so they stay in business and give MS an excuse to not be considered a monopoly
I feel that we diverge somewhat from the topic ar hand. Would you care to start a new thread? 🤔
 

mamba

Legend
I feel that we diverge somewhat from the topic ar hand. Would you care to start a new thread? 🤔
no, I answered your question, I doubt there is much interest in the MS and Apple story here to warrant a separate thread.

If that part ‘confuses’ you, stick to the first paragraph you quoted
 

PJ Coffey

PJ Coffey (they/them)
no, I answered your question, I doubt there is much interest in the MS and Apple story here to warrant a separate thread.

If that part ‘confuses’ you, stick to the first paragraph you quoted
Oh thanks for identifying yourself as a rude as well as a moderately tedious person! :) Fortunately, I have guidelines in place to deal with the likes of you. :) I look forward to forgetting your existence! :)
 


Umbran

Mod Squad
Staff member
Supporter
Oh thanks for identifying yourself as a rude as well as a moderately tedious person! :)

Mod Note:
It is perhaps time for you to look in the mirror about rudeness.

If you want to disengage, that's fine. Making a big public insulting thing about it is not. Walk away as you wish, but don't make personal attacks in the process.

You won't be taking part in this discussion going forward.
 

Mistwell

Crusty Old Meatwad (he/him)
Man if I can hover over a spell and immediately see valid targets in an area, that would be invaluable. Spell placement is always a drag in VTTs. Moving those templates around and then debating whether or not someone is hit or behind cover, it would be great to just have potential targets light up as you move the focus and select spell placement fast.
 

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