Celebrim
Legend
Combat is the least interesting part of D&D.
Last night, we had a four-hour gaming session without a single combat scene. Not even a random encounter. It was easily one of the best gaming sessions we've ever had as a group, and we've been playing for more than a decade.
I mean "Yes", but also "No".
Some of the best sessions of D&D I've ever had had no combat. You just live in the story.
But what makes every great session of D&D great is that you have great stakes.
And sometimes that doesn't involve combat, but sometimes it does.