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The barriers to entry are really low now, even for professional looking print products.

I disagree that there are too many new systems today. I feel like if a new non 5E or non OSR game comes out, there's an 80% chance that it is PbtA.

PBTA is the 5e of game design. Nobody wants to entertain anything else other than it, OSR, or 5e itself.

Drives me up a damn wall.
 

The 1e and 2e books went up to 20, even if people could extrapolate from there and continue leveling. So, 1e, 2e, 3x, and 5e.
Um actually 🤓

I don't have a copy of the 2e PHB handy, but 1e goes up to different levels for different classes.

Clerics, Fighters, and Paladins go up to 11.
Illusionists, Rangers, and Thieves go up to 12.
Druids go up to 14.
Assassins go up to 15.
Monks go up to 17.
Magic-users go up to 18.
Bards go up to 23. (!?)

Although the expectation seems to be that you'll extrapolate past these numbers and that PC's can theoretically keep leveling up forever.
 

Here's another unpopular opinion: We'd never make driving (as in CARS) legal if we took into account how ridiculously dangerous they are.
My eldest, interestingly, who is on the cusp of learning to drive, doesn't seem to be scared of learning to drive, but has remarked at how much it costs to drive, when he could just live some place with a good public transit system instead. (We are probably making a big move in the next two years for work reasons.)

If both of my kids decided to live somewhere with great public transportation, rather than spending their teens and 20s with other knuckleheaded teens and twentysomethings behind the wheel, I'd be thrilled.
And to think, people are generally more afraid of Flying, Sharks, and Thunderstorms.
They've made several documentaries about sharknadoes. How have you not seen any of them?
 




The barriers to entry are really low now, even for professional looking print products.

I disagree that there are too many new systems today. I feel like if a new non 5E or non OSR game comes out, there's an 80% chance that it is PbtA.

They are, but seriously, there were some incredibly cheap things for sale in game stores even in the 70's. Things that were basic offset print stuff obviously done at the equivalent of a Kinkos that I probably could have done better than in my house with my printer a few years back (couldn't do that these days since I haven't had toner for my printer since about the start of COVID, but could have then).

There's always been a pretty low bar to getting into publishing in this hobby. If anything, in some ways its slightly higher because people are used to even one-man-bands producing at least competent looking products.
 

They are, but seriously, there were some incredibly cheap things for sale in game stores even in the 70's. Things that were basic offset print stuff obviously done at the equivalent of a Kinkos that I probably could have done better than in my house with my printer a few years back (couldn't do that these days since I haven't had toner for my printer since about the start of COVID, but could have then).

There's always been a pretty low bar to getting into publishing in this hobby. If anything, in some ways its slightly higher because people are used to even one-man-bands producing at least competent looking products.
That doesn't ring true to me. There must be an order of magnitude or two more indie publishers now than the early days of the hobby and even during the d20 heyday. Sure, people expect more professional looking products but doing that is easier than it has ever been with accessible, easy to use and often free publishing programs.
 

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