Maxperson
Morkus from Orkus
Yes, I'm sure. Unlike with Aragorn there's nothing supernatural to that background.Are you sure. I mean, here is the Noble background:
Thanks to your noble birth, people are inclined to think the best of you. You are welcome in high society, and people assume you have the right to be wherever you are. The common folk make every effort to accommodate you and avoid your displeasure, and other people of high birth treat you as a member of the same social sphere. You can secure an audience with a local noble if you need to.
Yet I keep reading posts that explain why certain people of high birth would not treat the character as a member of their social sphere, would not assume they have the right to be where they are, would not be thought the best of, etc.
The Dunedain has supernatural gifts, unlike those nobles.So why should I now accept that those posters would decide that Aragorn's status, and legacy, would be acknowledged by other NPCs when he steps out of nowhere hidden by a Cloak of Elvenkind and looking like he's been travelling in the wilds for days on end (as he has been)?
I've yet to see a convincing reason why a rogue with the urchin background who knows how to act and dress like a noble wouldn't be able to "secure an audience with a local noble if you need to." That background ability is entirely about mundane perception.
Really? If my PC flaps his arms in an attempt to fly, I know that he has no chance to succeed. I don't need a DM to tell me that. There are many acts that the player will know will fail without any sort of "private DM imagining or decision making."This is ridiculous. The player doesn't know there is no chance to succeed - that is purely a product of the GM's private imagining and decision-making about unrevealed aspects of the situation. The player doesn't want those things; they are ignorant of them!
The Noble feature could have been written like this: If you seek an audience from a local noble, your DM will tell you what happens. But that's not the wording of the ability. It is written, presumably deliberately, to confer a higher degree of agency on the player.