That's what a statblock is for, IMO. You can get the rest of the stuff elsewhere, but a REALLY EASY to use statblock is a DM's best friend.
I loved 4e. Now, some of that might be that that was the system that had my longest running campaign with mostly the same guys......context matters. But, I really loved how the rules (like statblocks) were strait forward, and there was a TON of lore in the non-statblocks. I liked the "gamist" language in the rules parts a lot. It just made it easier to actually run the game. There was plenty of lore and stuff outside the blocks.