No. Declaring an action for one's PC typically means participating in establishing a shared fiction.Put together with #3159, I take it you contend that participating in establishing a shared fiction in the course of playing is not common to all RPGs.
But one can participate there in to a greater or less degree. Which is to say there can be greater or less degrees of agency in that respect.
Capacity admits of degrees. Power, and its exertion, admits of degrees. Intervention that produces an outcome admits of degrees - one's role in that production can be modest, significant or total.All the definitions you cite appear to be binaries. You either produced an action or intervention or not. You either had the capacity or not. You either had the condition or not. You either had the state or not.
If I were to assert that playing Burning Wheel as per the rulebook gives players more capacity to participate in establishing the shared fiction, then does playing (say) the 3E module Speaker in Dreams as written, that would be contentious.what I’m saying is that since the word agency is soo contentious, if we want to have a discussion over more than it’s meaning then we should drop the word and talk the concepts without it. I don’t know why anyone would object to that?
The point of contention isn't the terminology. There are two points of contention: (1) that it is possible to produce rich, coherent, vibrant, verisimilitudinous fiction in RPGing through means other than GM authorship and curation; and (2) that (1) can take place without players exercising what has been called in this thread "player narrative control", or conch-passing narration rights.
The basis for my assertion in the previous paragraph is that I see (1) and (2) routinely denied whatever terminology is used to describe them.
Isn't that just a reduced or deferential form of the agency I described?How about ‘agency in respect of establishing the shared fiction while respecting a DM curated world in the course of playing a RPG’?