mamba
Legend
What distinguishes the mechanics of the game from the rules of the game?My opinion is that the authority and ability to dictate events in the game of the GM is not given by the mechanics of the game.
If those are the same, then you are simply wrong. If they are different, then that may be true, but predominantly because the mechanics can be overruled by the DM rather than integrating with his authority) or are incomplete, leaving such decisions to the DM.
sureDifferent games encourage the GM to give the players different degrees of agency, and that encouragement can come through the way that mechanics work. Though it typically is mostly through the writers telling the GM that that's how they mean the game to be played.
the former is probably more true than the latter, but that is for people like @pemerton to answer, who are much more familiar with such rules / games.But I do believe that games that are considered to be strongly GM-guided can be run with very high degrees of player agency, and games known to be GM hands-off can be played very railroady. While staying true to the letter of the rules, even when it's completely against the spirit of the game.
From my understanding narrative games give a lot less freedom / authority to DMs to prevent that from happening, so if it does the DM is violating the rules, not just the spirit of the game.
In the first case he does neither, the rules do not tell the DM that he has to use the powers the rules grant him in a specific way, they just say that he has them.
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